#include <string>
#include <vector>
Go to the source code of this file.
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| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
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◆ Slic3r::ColorDecomposeRgb
| struct Slic3r::ColorDecomposeRgb |
| Class Members |
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unsigned char |
b {0} |
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unsigned char |
g {0} |
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unsigned char |
r {0} |
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◆ Slic3r::ColorDecomposePhysicalFilament
| struct Slic3r::ColorDecomposePhysicalFilament |
| Class Members |
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string |
color_hex |
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unsigned int |
filament_index {0} |
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bool |
is_mixed {false} |
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string |
name |
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string |
type |
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◆ Slic3r::ColorDecomposeRecipeComponent
| struct Slic3r::ColorDecomposeRecipeComponent |
| Class Members |
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string |
base_color |
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string |
color_hex |
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unsigned int |
filament_index {0} |
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int |
ratio {0} |
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◆ Slic3r::ColorDecomposeRecipeResult
| struct Slic3r::ColorDecomposeRecipeResult |