#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/GCode/GCodeProcessor.hpp>
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| | ConflictResult (const std::string &objName1, const std::string &objName2, double height, const void *obj1, const void *obj2) |
| | ConflictResult ()=default |
◆ ConflictResult() [1/2]
| Slic3r::ConflictResult::ConflictResult |
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const std::string & | objName1, |
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const std::string & | objName2, |
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double | height, |
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const void * | obj1, |
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const void * | obj2 ) |
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inline |
169 {}
const void * _obj1
Definition GCodeProcessor.hpp:164
double _height
Definition GCodeProcessor.hpp:163
std::string _objName1
Definition GCodeProcessor.hpp:161
std::string _objName2
Definition GCodeProcessor.hpp:162
const void * _obj2
Definition GCodeProcessor.hpp:165
References _height, _obj1, _obj2, _objName1, and _objName2.
◆ ConflictResult() [2/2]
| Slic3r::ConflictResult::ConflictResult |
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default |
◆ _height
| double Slic3r::ConflictResult::_height |
◆ _obj1
| const void* Slic3r::ConflictResult::_obj1 |
◆ _obj2
| const void* Slic3r::ConflictResult::_obj2 |
◆ _objName1
| std::string Slic3r::ConflictResult::_objName1 |
◆ _objName2
| std::string Slic3r::ConflictResult::_objName2 |
◆ layer
| int Slic3r::ConflictResult::layer = -1 |
The documentation for this struct was generated from the following file: