#include "PluginHostBindings.hpp"
#include <pybind11/cast.h>
#include <pybind11/pybind11.h>
#include <pybind11/pytypes.h>
#include <libslic3r/Model.hpp>
#include <libslic3r/PresetBundle.hpp>
#include <libslic3r/AppConfig.hpp>
#include <libslic3r/Semver.hpp>
#include <libslic3r_version.h>
#include <slic3r/GUI/BuildCommit.hpp>
#include <slic3r/GUI/DeviceCore/DevManager.h>
#include <slic3r/GUI/DeviceManager.hpp>
#include <slic3r/GUI/GUI.hpp>
#include <slic3r/GUI/GUI_App.hpp>
#include <slic3r/GUI/OpenGLManager.hpp>
#include <slic3r/GUI/Plater.hpp>
#include <slic3r/Utils/CloudProvider.hpp>
#include <slic3r/Utils/NetworkAgent.hpp>
#include <slic3r/Utils/NetworkAgentFactory.hpp>
#include <slic3r/Utils/bambu_networking.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/optional/optional.hpp>
#include <memory>
#include <stdexcept>
#include <wx/app.h>
#include <wx/string.h>
#include <wx/thread.h>
#include <string>
#include <utility>
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