#include <vector>
#include "Point.hpp"
#include <algorithm>
#include <cstddef>
#include <cassert>
#include <utility>
#include <limits>
#include "libslic3r.h"
#include <iterator>
#include "TriangleMesh.hpp"
#include "libnest2d/tools/benchmark.h"
#include "Execution/ExecutionTBB.hpp"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::meshsplit_detail |