|
| using | Slic3r::Vector = Point |
| template<int N, int M, class T> |
| using | Slic3r::Mat = Eigen::Matrix<T, N, M, Eigen::DontAlign, N, M> |
| template<int N, class T> |
| using | Slic3r::Vec = Mat<N, 1, T> |
| using | Slic3r::Vec2crd = Eigen::Matrix<coord_t, 2, 1, Eigen::DontAlign> |
| using | Slic3r::Vec3crd = Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign> |
| using | Slic3r::Vec2i32 = Eigen::Matrix<int32_t, 2, 1, Eigen::DontAlign> |
| using | Slic3r::Vec2i64 = Eigen::Matrix<int64_t, 2, 1, Eigen::DontAlign> |
| using | Slic3r::Vec3i32 = Eigen::Matrix<int32_t, 3, 1, Eigen::DontAlign> |
| using | Slic3r::Vec3i64 = Eigen::Matrix<int64_t, 3, 1, Eigen::DontAlign> |
| using | Slic3r::Vec4i32 = Eigen::Matrix<int32_t, 4, 1, Eigen::DontAlign> |
| using | Slic3r::Vec2f = Eigen::Matrix<float, 2, 1, Eigen::DontAlign> |
| using | Slic3r::Vec3f = Eigen::Matrix<float, 3, 1, Eigen::DontAlign> |
| using | Slic3r::Vec4f = Eigen::Matrix<float, 4, 1, Eigen::DontAlign> |
| using | Slic3r::Vec2d = Eigen::Matrix<double, 2, 1, Eigen::DontAlign> |
| using | Slic3r::Vec3d = Eigen::Matrix<double, 3, 1, Eigen::DontAlign> |
| using | Slic3r::Vec4d = Eigen::Matrix<double, 4, 1, Eigen::DontAlign> |
| template<typename BaseType> |
| using | Slic3r::PointsAllocator = tbb::scalable_allocator<BaseType> |
| using | Slic3r::Points = std::vector<Point, PointsAllocator<Point>> |
| using | Slic3r::PointPtrs = std::vector<Point*> |
| using | Slic3r::PointConstPtrs = std::vector<const Point*> |
| using | Slic3r::Points3 = std::vector<Point3, PointsAllocator<Point3>> |
| using | Slic3r::Pointfs = std::vector<Vec2d> |
| using | Slic3r::Vec2ds = std::vector<Vec2d> |
| using | Slic3r::Pointf3s = std::vector<Vec3d> |
| using | Slic3r::VecOfPoints = std::vector<Points, PointsAllocator<Points>> |
| using | Slic3r::Matrix2f = Eigen::Matrix<float, 2, 2, Eigen::DontAlign> |
| using | Slic3r::Matrix2d = Eigen::Matrix<double, 2, 2, Eigen::DontAlign> |
| using | Slic3r::Matrix3f = Eigen::Matrix<float, 3, 3, Eigen::DontAlign> |
| using | Slic3r::Matrix3d = Eigen::Matrix<double, 3, 3, Eigen::DontAlign> |
| using | Slic3r::Matrix4f = Eigen::Matrix<float, 4, 4, Eigen::DontAlign> |
| using | Slic3r::Matrix4d = Eigen::Matrix<double, 4, 4, Eigen::DontAlign> |
| template<int N, class T> |
| using | Slic3r::Transform = Eigen::Transform<float, N, Eigen::Affine, Eigen::DontAlign> |
| using | Slic3r::Transform2f = Eigen::Transform<float, 2, Eigen::Affine, Eigen::DontAlign> |
| using | Slic3r::Transform2d = Eigen::Transform<double, 2, Eigen::Affine, Eigen::DontAlign> |
| using | Slic3r::Transform3f = Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign> |
| using | Slic3r::Transform3d = Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign> |
|
| Polyline | Slic3r::to_polyline (const Points &points) |
| Polyline3 | Slic3r::to_polyline (const Points3 &points) |
| Points | Slic3r::to_points (const Points3 &points3) |
| Points3 | Slic3r::to_points3 (const Points &points) |
| template<int N, class T> |
| Transform< N, T > | Slic3r::identity () |
| bool | Slic3r::operator< (const Vec2d &lhs, const Vec2d &rhs) |
| template<int Options> |
| int32_t | Slic3r::cross2 (const Eigen::MatrixBase< Eigen::Matrix< int32_t, 2, 1, Options > > &v1, const Eigen::MatrixBase< Eigen::Matrix< int32_t, 2, 1, Options > > &v2)=delete |
| template<typename T, int Options> |
| T | Slic3r::cross2 (const Eigen::MatrixBase< Eigen::Matrix< T, 2, 1, Options > > &v1, const Eigen::MatrixBase< Eigen::Matrix< T, 2, 1, Options > > &v2) |
| template<typename Derived, typename Derived2> |
| Derived::Scalar | Slic3r::cross2 (const Eigen::MatrixBase< Derived > &v1, const Eigen::MatrixBase< Derived2 > &v2) |
| template<typename Derived> |
| Eigen::Matrix< typename Derived::Scalar, 2, 1, Eigen::DontAlign > | Slic3r::perp (const Eigen::MatrixBase< Derived > &v) |
| template<typename Derived, typename Derived2> |
| double | Slic3r::angle (const Eigen::MatrixBase< Derived > &v1, const Eigen::MatrixBase< Derived2 > &v2) |
| template<typename Derived> |
| Eigen::Matrix< typename Derived::Scalar, 2, 1, Eigen::DontAlign > | Slic3r::to_2d (const Eigen::MatrixBase< Derived > &ptN) |
| template<typename Derived> |
| Eigen::Matrix< typename Derived::Scalar, 3, 1, Eigen::DontAlign > | Slic3r::to_3d (const Eigen::MatrixBase< Derived > &pt, const typename Derived::Scalar z) |
| Vec2d | Slic3r::unscale (coord_t x, coord_t y) |
| Vec2d | Slic3r::unscale (const Vec2crd &pt) |
| Vec2d | Slic3r::unscale (const Vec2d &pt) |
| Vec3d | Slic3r::unscale (coord_t x, coord_t y, coord_t z) |
| Vec3d | Slic3r::unscale (const Vec3crd &pt) |
| Vec3d | Slic3r::unscale (const Vec3d &pt) |
| std::string | Slic3r::to_string (const Vec2crd &pt) |
| std::string | Slic3r::to_string (const Vec2d &pt) |
| std::string | Slic3r::to_string (const Vec3crd &pt) |
| std::string | Slic3r::to_string (const Vec3d &pt) |
| std::vector< Vec3f > | Slic3r::transform (const std::vector< Vec3f > &points, const Transform3f &t) |
| Pointf3s | Slic3r::transform (const Pointf3s &points, const Transform3d &t) |
| bool | Slic3r::has_reflection (const Transform3d &transform) |
| | Check whether transformation matrix contains odd number of mirroring. NOTE: In code is sometime function named is_left_handed.
|
| const Vec3d | Slic3r::get_base (unsigned index, const Transform3d &transform) |
| | Getter on base of transformation matrix.
|
| const Vec3d | Slic3r::get_x_base (const Transform3d &transform) |
| const Vec3d | Slic3r::get_y_base (const Transform3d &transform) |
| const Vec3d | Slic3r::get_z_base (const Transform3d &transform) |
| const Vec3d | Slic3r::get_base (unsigned index, const Transform3d::LinearPart &transform) |
| const Vec3d | Slic3r::get_x_base (const Transform3d::LinearPart &transform) |
| const Vec3d | Slic3r::get_y_base (const Transform3d::LinearPart &transform) |
| const Vec3d | Slic3r::get_z_base (const Transform3d::LinearPart &transform) |
| bool | Slic3r::operator< (const Point &l, const Point &r) |
| Point | Slic3r::operator* (const Point &l, const double &r) |
| void | Slic3r::append_points (Points &dst, const Points3 &src) |
| Point3 | Slic3r::operator* (const Point3 &l, const double &r) |
| std::ostream & | Slic3r::operator<< (std::ostream &os, const Point &pt) |
| bool | Slic3r::is_approx (const Point &p1, const Point &p2, coord_t epsilon=coord_t(SCALED_EPSILON)) |
| bool | Slic3r::is_approx (const Vec2f &p1, const Vec2f &p2, float epsilon=float(EPSILON)) |
| bool | Slic3r::is_approx (const Vec2d &p1, const Vec2d &p2, double epsilon=EPSILON) |
| bool | Slic3r::is_approx (const Vec3f &p1, const Vec3f &p2, float epsilon=float(EPSILON)) |
| bool | Slic3r::is_approx (const Vec3d &p1, const Vec3d &p2, double epsilon=EPSILON) |
| Point | Slic3r::lerp (const Point &a, const Point &b, double t) |
| Point3 | Slic3r::lerp (const Point3 &a, const Point3 &b, double t) |
| template<bool IncludeBoundary> |
| BoundingBox | Slic3r::get_extents (const Points &pts) |
| template BoundingBox | Slic3r::get_extents< false > (const Points &pts) |
| template BoundingBox | Slic3r::get_extents< true > (const Points &pts) |
| template<bool IncludeBoundary> |
| BoundingBox | Slic3r::get_extents (const VecOfPoints &pts) |
| template BoundingBox | Slic3r::get_extents< false > (const VecOfPoints &pts) |
| template BoundingBox | Slic3r::get_extents< true > (const VecOfPoints &pts) |
| BoundingBoxf | Slic3r::get_extents (const std::vector< Vec2d > &pts) |
| bool | Slic3r::has_duplicate_points (Points &&pts) |
| bool | Slic3r::has_duplicate_points (const Points &pts) |
| bool | Slic3r::has_duplicate_successive_points (const Points &pts) |
| bool | Slic3r::has_duplicate_successive_points_closed (const Points &pts) |
| Points | Slic3r::collect_duplicates (Points pts) |
| bool | Slic3r::shorter_then (const Point &p0, const coord_t len) |
| int | Slic3r::int128::orient (const Vec2crd &p1, const Vec2crd &p2, const Vec2crd &p3) |
| int | Slic3r::int128::cross (const Vec2crd &v1, const Vec2crd &v2) |
| std::ostream & | Slic3r::operator<< (std::ostream &stm, const Vec2d &pointf) |
| template<class Tout, class Tin, class = FloatingOnly<Tin>> |
| constexpr FloatingOnly< Tout > | Slic3r::scaled (const Tin &v) noexcept |
| template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>> |
| constexpr ScaledCoordOnly< Tout > | Slic3r::scaled (const Tin &v) noexcept |
| template<class Tout = coord_t, class Tin, int N, class = FloatingOnly<Tin>, int... EigenArgs> |
| Eigen::Matrix< ArithmeticOnly< Tout >, N, EigenArgs... > | Slic3r::scaled (const Eigen::Matrix< Tin, N, EigenArgs... > &v) |
| template<class Tout = double, class Tin, class = ArithmeticOnly<Tin>, class = FloatingOnly<Tout>> |
| constexpr Tout | Slic3r::unscaled (const Tin &v) noexcept |
| template<class Tout = double, class Tin, int N, class = ArithmeticOnly<Tin>, class = FloatingOnly<Tout>, int... EigenArgs> |
| constexpr Eigen::Matrix< Tout, N, EigenArgs... > | Slic3r::unscaled (const Eigen::Matrix< Tin, N, EigenArgs... > &v) noexcept |
| coord_t | Slic3r::align_to_grid (const coord_t coord, const coord_t spacing) |
| Point | Slic3r::align_to_grid (Point coord, Point spacing) |
| coord_t | Slic3r::align_to_grid (coord_t coord, coord_t spacing, coord_t base) |
| Point | Slic3r::align_to_grid (Point coord, Point spacing, Point base) |
| template<typename T> |
| static bool | Slic3r::apply (std::optional< T > &val, const MinMax< T > &limit) |
| template<typename T> |
| static bool | Slic3r::apply (T &val, const MinMax< T > &limit) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec2i32 &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec3i32 &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec2i64 &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec3i64 &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec2f &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec3f &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec2d &v) |
| template<class Archive> |
| void | cereal::serialize (Archive &archive, Slic3r::Vec3d &v) |
| template<class Archive> |
| void | cereal::load (Archive &archive, Slic3r::Matrix2f &m) |
| template<class Archive> |
| void | cereal::save (Archive &archive, Slic3r::Matrix2f &m) |
| template<class Archive> |
| void | cereal::load (Archive &archive, Slic3r::Transform3d &m) |
| template<class Archive> |
| void | cereal::save (Archive &archive, const Slic3r::Transform3d &m) |
| template<class T, int N, int M> |
| T * | Eigen::begin (Slic3r::Mat< N, M, T > &mat) |
| template<class T, int N, int M> |
| T * | Eigen::end (Slic3r::Mat< N, M, T > &mat) |
| template<class T, int N, int M> |
| const T * | Eigen::begin (const Slic3r::Mat< N, M, T > &mat) |
| template<class T, int N, int M> |
| const T * | Eigen::end (const Slic3r::Mat< N, M, T > &mat) |