#include "TextLines.hpp"#include <cstddef>#include <cassert>#include <cmath>#include <cstdint>#include <Eigen/Geometry>#include <glad/gl.h>#include <vector>#include "libslic3r/Point.hpp"#include <math.h>#include <utility>#include "libslic3r/TriangleMesh.hpp"#include "libslic3r/libslic3r.h"#include "libslic3r/Line.hpp"#include "libslic3r/ExPolygon.hpp"#include "libslic3r/AABBTreeIndirect.hpp"#include "libslic3r/Polygon.hpp"#include "libslic3r/Color.hpp"#include "libslic3r/TextConfiguration.hpp"#include "EmbossStyleManager.hpp"#include "libslic3r/Model.hpp"#include "libslic3r/Emboss.hpp"#include "libslic3r/TriangleMeshSlicer.hpp"#include "libslic3r/AABBTreeLines.hpp"#include "libslic3r/ExPolygonsIndex.hpp"#include "libslic3r/ClipperUtils.hpp"#include "slic3r/GUI/GLModel.hpp"#include "slic3r/GUI/GUI_App.hpp"#include "slic3r/GUI/Plater.hpp"#include "slic3r/GUI/Camera.hpp"#include "slic3r/GUI/3DScene.hpp"#include "libslic3r/MultiMaterialSegmentation.hpp"#include "slic3r/GUI/GLShader.hpp"#include "slic3r/GUI/GUI_ObjectList.hpp"Go to the source code of this file.
Namespaces | |
| namespace | anonymous_namespace{TextLines.cpp} |
Functions | |
| indexed_triangle_set | anonymous_namespace{TextLines.cpp}::its_create_torus (const Slic3r::Polygon &polygon, float radius, size_t steps=20) |
| TextLines | anonymous_namespace{TextLines.cpp}::select_closest_contour (const std::vector< Polygons > &line_contours) |
| Eigen::AngleAxis< double > | anonymous_namespace{TextLines.cpp}::get_rotation () |
| indexed_triangle_set | anonymous_namespace{TextLines.cpp}::create_its (const TextLines &lines, float radius) |
| GLModel::Geometry | anonymous_namespace{TextLines.cpp}::create_geometry (const TextLines &lines, float radius, bool is_mirrored) |