#include "2DBed.hpp"#include "GUI_App.hpp"#include "3DBed.hpp"#include "PartPlate.hpp"#include "I18N.hpp"#include <vector>#include "libslic3r/Polyline.hpp"#include "libslic3r/ExPolygon.hpp"#include "libslic3r/Point.hpp"#include "libslic3r/libslic3r.h"#include <wx/colour.h>#include <wx/brush.h>#include <algorithm>#include "libslic3r/Color.hpp"#include <string>#include <cstddef>#include "slic3r/GUI/Widgets/StateColor.hpp"#include <wx/dcbuffer.h>#include <wx/event.h>#include <wx/panel.h>#include <wx/wx.h>#include <wx/gdicmn.h>#include <wx/peninfobase.h>#include <wx/font.h>#include "libslic3r/BoundingBox.hpp"#include "libslic3r/Geometry.hpp"#include "libslic3r/ClipperUtils.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |