#include "slic3r/GUI/Widgets/AMSItem.hpp"
#include "slic3r/GUI/Widgets/Label.hpp"
#include "slic3r/GUI/Widgets/PopupWindow.hpp"
#include "slic3r/GUI/wxExtensions.hpp"
#include "slic3r/GUI/Widgets/Button.hpp"
#include "slic3r/GUI/DeviceCore/DevFilaSystem.h"
#include "slic3r/GUI/DeviceCore/DevFilaSwitch.h"
#include <algorithm>
#include <map>
#include "libslic3r/ProjectTask.hpp"
#include <string>
#include <tuple>
#include <wx/anybutton.h>
#include <wx/panel.h>
#include <wx/checklst.h>
#include <wx/gdicmn.h>
#include <wx/colour.h>
#include <wx/string.h>
#include <wx/event.h>
#include <wx/sizer.h>
#include <vector>
#include <wx/dcclient.h>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
◆ Slic3r::GUI::DataAmsSlotInfo
| struct Slic3r::GUI::DataAmsSlotInfo |
| Class Members |
|
wxString |
amsName |
|
|
double |
colourFactor |
|
|
vector< wxColour > |
colours |
|
|
wxString |
name |
|
|
double |
scaleFactor |
|
|
DataStatusType |
status |
|
◆ Slic3r::GUI::DataStatusParam
| struct Slic3r::GUI::DataStatusParam |