◆ Slic3r::GUI::GLCanvas3D::SlaCap::Triangles
| struct Slic3r::GUI::GLCanvas3D::SlaCap::Triangles |
◆ ObjectIdToModelsMap
◆ SlaCap()
| Slic3r::GUI::GLCanvas3D::SlaCap::SlaCap |
( |
| ) |
|
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inline |
void reset()
Definition GLCanvas3D.hpp:413
References reset().
◆ matches()
| bool Slic3r::GUI::GLCanvas3D::SlaCap::matches |
( |
double | z | ) |
const |
|
inline |
414{
return this->
z ==
z; }
double z
Definition GLCanvas3D.hpp:409
References z.
◆ reset()
| void Slic3r::GUI::GLCanvas3D::SlaCap::reset |
( |
| ) |
|
|
inline |
ObjectIdToModelsMap triangles
Definition GLCanvas3D.hpp:410
References triangles, and z.
Referenced by SlaCap().
◆ triangles
| double Slic3r::GUI::GLCanvas3D::SlaCap::z |
The documentation for this struct was generated from the following file: