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| bool | Slic3r::tsp_2opt_improve (std::vector< size_t > &path, const Points ¢ers, int max_passes) |
| static bool | Slic3r::bboxes_overlap (const Point &a, const Point &b, const Point &c, const Point &d) |
| bool | Slic3r::tsp_remove_crossings (std::vector< size_t > &path, const Points ¢ers) |
| std::vector< size_t > | Slic3r::tsp_exact_cycle (const Points ¢ers) |
| void | Slic3r::tsp_rotate_minimize_closing (std::vector< size_t > &path, const Points ¢ers) |
| static double | Slic3r::compute_row_threshold (const std::vector< double > &sorted_ys, double y_min, double y_max, size_t n, double fraction_of_y_range, double min_threshold_um) |
| static std::vector< SnakeRow > | Slic3r::group_into_rows (const Points ¢ers, double row_threshold) |
| static std::vector< size_t > | Slic3r::build_serpentine_path (const Points ¢ers, std::vector< SnakeRow > &rows) |
| static std::vector< size_t > | Slic3r::row_serpentine_path (const Points ¢ers, double fraction_of_y_range=0.02, double min_threshold_um=1e4) |
| std::vector< size_t > | Slic3r::snake_core (const Points ¢ers) |
| std::vector< const PrintInstance * > | Slic3r::chain_print_object_instances_snake (const std::vector< const PrintObject * > &print_objects, const Point *start_near) |
| std::vector< const PrintInstance * > | Slic3r::chain_print_object_instances_snake (const Print &print) |
| std::vector< const PrintInstance * > | Slic3r::chain_print_object_instances_best_of (const std::vector< const PrintObject * > &print_objects, const Point *start_near) |
| std::vector< const PrintInstance * > | Slic3r::chain_print_object_instances_best_of (const Print &print) |
| std::vector< size_t > | Slic3r::order_points_with_strategy (const Points &points, PrintOrder print_order, const Point *start_near) |