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| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::is_image_file (const boost::filesystem::path &path) |
| void | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::scan_dir (const boost::filesystem::path &dir, TextureSource source, std::vector< TextureLibraryEntry > &out) |
| void | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::scan_plugin_textures (std::vector< TextureLibraryEntry > &out) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::image_has_color (const wxImage &image) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::encode_color_png_bytes (const wxImage &image, std::vector< unsigned char > &out, std::string &error) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::encode_gray_png_bytes (const wxImage &image, std::vector< unsigned char > &out, std::string &error) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::encode_png_bytes (const wxImage &image, std::vector< unsigned char > &out, std::string &error) |
| wxImage | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::image_from_decoded (const DecodedHeightTexture &image, std::vector< unsigned char > &scratch) |
| std::vector< unsigned char > | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::read_file_bytes (const std::string &path) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::is_supported_height_map (const std::vector< unsigned char > &bytes) |
| std::optional< TextureLibraryEntry > | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::write_user_texture (const std::vector< unsigned char > &bytes, const std::string &stem, std::string &error) |
| std::vector< std::string > | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::recent_texture_names () |
| void | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::store_recent_texture_names (std::vector< std::string > names) |
| void | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::sort_user_textures (std::vector< TextureLibraryEntry > &library) |
| bool | Slic3r::GUI::anonymous_namespace{TextureLibrary.cpp}::in_user_texture_dir (const std::string &path) |
| uint64_t | Slic3r::GUI::texture_library_generation () |
| void | Slic3r::GUI::bump_texture_library_generation () |
| std::string | Slic3r::GUI::user_texture_dir () |
| const std::vector< TextureLibraryEntry > & | Slic3r::GUI::texture_library (bool force_rescan) |
| void | Slic3r::GUI::touch_user_texture (const std::string &path) |
| bool | Slic3r::GUI::remove_user_texture (const std::string &path, std::string &error) |
| std::optional< TextureLibraryEntry > | Slic3r::GUI::import_texture_to_library (const std::string &source_path, std::string &error) |
| std::shared_ptr< std::vector< unsigned char > > | Slic3r::GUI::load_texture_image_data (const std::string &path, std::string &error) |
| std::optional< TextureLibraryEntry > | Slic3r::GUI::save_texture_to_library (const DecodedHeightTexture &image, const std::string &stem, std::string &error) |