#include "GLGizmoMeshBoolean.hpp"#include "slic3r/GUI/GLCanvas3D.hpp"#include "slic3r/GUI/Shortcuts.hpp"#include "slic3r/GUI/ImGuiWrapper.hpp"#include "slic3r/GUI/GUI.hpp"#include "libslic3r/MeshBoolean.hpp"#include "slic3r/GUI/GUI_ObjectList.hpp"#include "slic3r/GUI/Plater.hpp"#include "slic3r/GUI/Camera.hpp"#include "slic3r/GUI/NotificationManager.hpp"#include <string>#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"#include "libslic3r/Point.hpp"#include <vector>#include "slic3r/GUI/GUI_App.hpp"#include <cstddef>#include <limits>#include "libslic3r/BoundingBox.hpp"#include "slic3r/GUI/3DScene.hpp"#include "libslic3r/Color.hpp"#include <optional>#include "libslic3r/TriangleSelector.hpp"#include <algorithm>#include <imgui.h>#include <cereal/archives/binary.hpp>#include <utility>#include "slic3r/GUI/ObjectDataViewModel.hpp"#include <wx/dataview.h>#include <imgui/imgui_internal.h>#include "libslic3r/AppConfig.hpp"#include "libslic3r/Geometry.hpp"#include "libslic3r/Model.hpp"#include "libslic3r/TriangleMesh.hpp"#include "slic3r/GUI/I18N.hpp"#include "slic3r/GUI/MeshUtils.hpp"#include "slic3r/GUI/Selection.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |
Macros | |
| #define | IMGUI_DEFINE_MATH_OPERATORS |
Variables | |
| static const std::string | Slic3r::GUI::warning_text = _u8L("Unable to perform boolean operation on selected parts") |
| #define IMGUI_DEFINE_MATH_OPERATORS |