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| static std::vector< ClosestLine > | Slic3r::get_closest_lines_in_radius (const EdgeGrid::Grid &grid, const Point ¢er, float search_radius) |
| static std::vector< Intersection > | Slic3r::extend_for_closest_lines (const std::vector< Intersection > &intersections, const AvoidCrossingPerimeters::Boundary &boundary, const Point &start, const Point &end, const float search_radius) |
| template<bool forward> |
| static Point | Slic3r::find_first_different_vertex (const Polygon &polygon, const size_t point_idx, const Point &point) |
| static Vec2d | Slic3r::three_points_inward_normal (const Point &left, const Point &middle, const Point &right) |
| static Vec2d | Slic3r::get_polygon_vertex_inward_normal (const Polygon &polygon, const size_t point_idx) |
| static Point | Slic3r::get_polygon_vertex_offset (const Polygon &polygon, const size_t point_idx, const int offset) |
| static Point | Slic3r::get_middle_point_offset (const Polygon &polygon, const size_t left_idx, const size_t right_idx, const Point &middle, const coord_t offset) |
| static Polyline | Slic3r::to_polyline (const std::vector< TravelPoint > &travel) |
| static Direction | Slic3r::get_shortest_direction (const AvoidCrossingPerimeters::Boundary &boundary, const Intersection &intersection_first, const Intersection &intersection_second, float contour_length) |
| Polyline | Slic3r::ConvertBBoxToPolyline (const BoundingBoxf &bbox) |
| static std::vector< TravelPoint > | Slic3r::simplify_travel (const AvoidCrossingPerimeters::Boundary &boundary, const std::vector< TravelPoint > &travel) |
| static float | Slic3r::get_default_perimeter_spacing (const PrintObject &print_object) |
| static float | Slic3r::get_perimeter_spacing (const Layer &layer) |
| static float | Slic3r::get_perimeter_spacing_external (const Layer &layer) |
| static float | Slic3r::get_external_perimeter_width (const Layer &layer) |
| static size_t | Slic3r::avoid_perimeters_inner (const AvoidCrossingPerimeters::Boundary &boundary, const Point &start_point, const Point &end_point, const Layer &layer, std::vector< TravelPoint > &result_out) |
| static size_t | Slic3r::avoid_perimeters (const AvoidCrossingPerimeters::Boundary &boundary, const Point &start, const Point &end, const Layer &layer, Polyline &result_out) |
| static bool | Slic3r::any_expolygon_contains (const ExPolygons &ex_polygons, const std::vector< BoundingBox > &ex_polygons_bboxes, const EdgeGrid::Grid &grid_lslice, const Line &travel) |
| static bool | Slic3r::any_expolygon_contains (const ExPolygons &ex_polygons, const std::vector< BoundingBox > &ex_polygons_bboxes, const EdgeGrid::Grid &grid_lslice, const Polyline &travel) |
| static bool | Slic3r::need_wipe (const GCode &gcodegen, const ExPolygons &lslices_offset, const std::vector< BoundingBox > &lslices_offset_bboxes, const EdgeGrid::Grid &grid_lslices_offset, const Line &original_travel, const Polyline &result_travel, const size_t intersection_count) |
| static void | Slic3r::resample_polygon (Polygon &polygon, double dist_from_vertex, double max_allowed_distance) |
| static void | Slic3r::resample_expolygon (ExPolygon &ex_polygon, double dist_from_vertex, double max_allowed_distance) |
| static void | Slic3r::resample_expolygons (ExPolygons &ex_polygons, double dist_from_vertex, double max_allowed_distance) |
| static void | Slic3r::precompute_polygon_distances (const Polygon &polygon, std::vector< float > &polygon_distances_out) |
| static void | Slic3r::precompute_expolygon_distances (const ExPolygon &ex_polygon, std::vector< std::vector< float > > &expolygon_distances_out) |
| static std::vector< float > | Slic3r::contour_distance (const EdgeGrid::Grid &grid, const std::vector< float > &poly_distances, const size_t contour_idx, const Polygon &polygon, double compensation, double search_radius) |
| static ExPolygons | Slic3r::inner_offset (const ExPolygons &ex_polygons, double offset_dis) |
| static ExPolygons | Slic3r::get_boundary (const Layer &layer, float perimeter_spacing) |
| static Polygons | Slic3r::get_boundary_external (const Layer &layer) |
| static void | Slic3r::init_boundary_distances (AvoidCrossingPerimeters::Boundary *boundary) |
| void | Slic3r::init_boundary (AvoidCrossingPerimeters::Boundary *boundary, Polygons &&boundary_polygons) |
| static void | Slic3r::init_boundary (AvoidCrossingPerimeters::Boundary *boundary, Polygons &&boundary_polygons, const std::vector< Point > &merge_poins) |