#include "BaseTransparentDPIFrame.hpp"
#include "slic3r/GUI/GUI_Utils.hpp"
#include "slic3r/GUI/Widgets/StateColor.hpp"
#include "slic3r/GUI/wxExtensions.hpp"
#include "slic3r/GUI/Widgets/Label.hpp"
#include <thread>
#include <wx/dcclient.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/dcmemory.h>
#include "GUI_App.hpp"
#include "MainFrame.hpp"
#include "Widgets/Button.hpp"
#include <chrono>
#include <wx/string.h>
#include <wx/toplevel.h>
#include <wx/timer.h>
#include "CapsuleButton.hpp"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
◆ ANIMATION_REFRESH_INTERVAL
| #define ANIMATION_REFRESH_INTERVAL 20 |