#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/GCode/GCodeProcessor.hpp>
◆ add()
| void Slic3r::GCodeProcessorResult::ObjectMass::Sum::add |
( |
const Sum & | other | ) |
|
|
inline |
◆ mass
| double Slic3r::GCodeProcessorResult::ObjectMass::Sum::mass { 0. } |
◆ moment
| Vec3d Slic3r::GCodeProcessorResult::ObjectMass::Sum::moment { Vec3d::Zero() } |
◆ second
| Vec3d Slic3r::GCodeProcessorResult::ObjectMass::Sum::second { Vec3d::Zero() } |
◆ volume
| double Slic3r::GCodeProcessorResult::ObjectMass::Sum::volume { 0. } |
The documentation for this struct was generated from the following file: