#include "SVG.hpp"
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/exception.hpp>
#include <cstdio>
#include "BoundingBox.hpp"
#include "libslic3r.h"
#include "Line.hpp"
#include "Point.hpp"
#include <cmath>
#include "ExPolygon.hpp"
#include "Polygon.hpp"
#include "Surface.hpp"
#include "Polyline.hpp"
#include "MultiPoint.hpp"
#include <cstddef>
#include <algorithm>
#include <iostream>
#include <boost/filesystem.hpp>
#include <boost/nowide/cstdio.hpp>
#include <string>
#include <sstream>
#include <vector>
#include <utility>
Go to the source code of this file.
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| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
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