#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/GCode/GCodeProcessor.hpp>
◆ has_known_xy()
| bool Slic3r::GCodeProcessor::PositionState::has_known_xy |
( |
| ) |
const |
|
inline |
◆ has_known_z()
| bool Slic3r::GCodeProcessor::PositionState::has_known_z |
( |
| ) |
const |
|
inline |
◆ axis_known
| std::array<bool, 3> Slic3r::GCodeProcessor::PositionState::axis_known { false, false, false } |
◆ position
| Vec3d Slic3r::GCodeProcessor::PositionState::position { Vec3d::Zero() } |
The documentation for this struct was generated from the following file: