OrcaSlicer latest
OrcaSlicer
Loading...
Searching...
No Matches
TextureDisplacementPrepareJob.cpp File Reference
#include "TextureDisplacementPrepareJob.hpp"
#include <algorithm>
#include <functional>
#include <exception>
#include "libslic3r/TextureDisplacement.hpp"
#include <cstddef>
#include <memory>
#include <optional>
#include <utility>
#include <string>
#include <vector>
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Jobs/Worker.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/TriangleSelector.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/CutUtils.hpp"
#include "libslic3r/TriangleMesh.hpp"
Include dependency graph for TextureDisplacementPrepareJob.cpp:

Go to the source code of this file.

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::GUI

Functions

void Slic3r::GUI::queue_texture_displacement_prepare (TextureDisplacementPrepareInput &&input, std::function< void(TextureDisplacementPrepareOutcome)> on_finished)