#include <cstddef>
#include <wx/artprov.h>
#include <wx/event.h>
#include <wx/xrc/xmlres.h>
#include <wx/panel.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/statbmp.h>
#include <wx/gauge.h>
#include <wx/button.h>
#include <wx/bmpbuttn.h>
#include <wx/statline.h>
#include <wx/textctrl.h>
#include <wx/tglbtn.h>
#include <wx/gbsizer.h>
#include <wx/splitter.h>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |