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IMSlider.cpp File Reference
#include "IMSlider.hpp"
#include "GUI_App.hpp"
#include "GUI.hpp"
#include "NotificationManager.hpp"
#include "Widgets/StateColor.hpp"
#include "libslic3r/libslic3r.h"
#include <imgui.h>
#include <cmath>
#include <cstddef>
#include <functional>
#include "libslic3r/ExPolygon.hpp"
#include <string>
#include "libslic3r/CustomGCode.hpp"
#include <cstdio>
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "libslic3r/Utils.hpp"
#include <algorithm>
#include <vector>
#include "slic3r/GUI/TickCode.hpp"
#include <boost/log/trivial.hpp>
#include <wx/colour.h>
#include "libslic3r/Color.hpp"
#include "slic3r/GUI/GUI_Utils.hpp"
#include <set>
#include <wx/string.h>
#include <cstring>
#include <cctype>
#include <cstdlib>
#include <wx/event.h>
#include <wx/utils.h>
#include <wx/slider.h>
#include <array>
#include <imgui/imgui_internal.h>
#include "libslic3r/Config.hpp"
#include "libslic3r/Layer.hpp"
#include "libslic3r/ObjectID.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/Plater.hpp"
Include dependency graph for IMSlider.cpp:

Go to the source code of this file.

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::GUI

Macros

#define IMGUI_DEFINE_MATH_OPERATORS

Functions

double Slic3r::GUI::min_delta_area ()
double Slic3r::GUI::miscalculation ()
bool Slic3r::GUI::equivalent_areas (const double &bottom_area, const double &top_area)
bool Slic3r::GUI::check_color_change (PrintObject *object, size_t frst_layer_id, size_t layers_cnt, bool check_overhangs, std::function< bool(Layer *)> break_condition)
static std::string Slic3r::GUI::gcode (Type type)
static std::string Slic3r::GUI::short_and_splitted_time (const std::string &time)

Variables

static const float Slic3r::GUI::LEFT_MARGIN = 13.0f + 100.0f
static const float Slic3r::GUI::HORIZONTAL_SLIDER_WINDOW_HEIGHT = 64.0f
static const float Slic3r::GUI::VERTICAL_SLIDER_WINDOW_WIDTH = 164.0f
static const float Slic3r::GUI::GROOVE_WIDTH = 12.0f
static const ImVec2 Slic3r::GUI::ONE_LAYER_MARGIN = ImVec2(20.0f, 20.0f)
static const ImVec2 Slic3r::GUI::ONE_LAYER_BUTTON_SIZE = ImVec2(56.0f, 56.0f)
static const ImU32 Slic3r::GUI::BACKGROUND_COLOR_DARK = IM_COL32(65, 65, 71, 255)
static const ImU32 Slic3r::GUI::BACKGROUND_COLOR_LIGHT = IM_COL32(255, 255, 255, 255)
static const ImU32 Slic3r::GUI::GROOVE_COLOR_DARK = IM_COL32(45, 45, 49, 255)
static const ImU32 Slic3r::GUI::GROOVE_COLOR_LIGHT = IM_COL32(206, 206, 206, 255)
static const ImU32 Slic3r::GUI::BRAND_COLOR = IM_COL32(0, 150, 136, 255)
static int Slic3r::GUI::m_tick_value = -1
static ImVec4 Slic3r::GUI::m_tick_rect

Macro Definition Documentation

◆ IMGUI_DEFINE_MATH_OPERATORS

#define IMGUI_DEFINE_MATH_OPERATORS