#include "GLGizmoAssembly.hpp"#include "slic3r/GUI/GLCanvas3D.hpp"#include "slic3r/GUI/GUI_App.hpp"#include "slic3r/GUI/Shortcuts.hpp"#include "slic3r/GUI/Plater.hpp"#include "GLGizmoUtils.hpp"#include <cstdlib>#include <imgui.h>#include <algorithm>#include <imgui/imgui_internal.h>#include "libslic3r/Measure.hpp"#include <numeric>#include <glad/gl.h>#include <string>#include "slic3r/GUI/Gizmos/GLGizmoMeasure.hpp"#include <optional>#include <tbb/parallel_for.h>#include <future>#include <vector>#include <wx/clipbrd.h>#include "slic3r/GUI/Gizmos/GLGizmosManager.hpp"#include "slic3r/GUI/ImGuiWrapper.hpp"#include "slic3r/GUI/Selection.hpp"#include "slic3r/GUI/I18N.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |