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OrcaSlicer
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Layer.cpp File Reference
#include "Layer.hpp"
#include "ClipperUtils.hpp"
#include "Polygon.hpp"
#include "Point.hpp"
#include "ExPolygon.hpp"
#include "ExtrusionEntity.hpp"
#include "Exception.hpp"
#include "Flow.hpp"
#include "Print.hpp"
#include "PrintConfig.hpp"
#include "ShortestPath.hpp"
#include "SVG.hpp"
#include "BoundingBox.hpp"
#include "Surface.hpp"
#include "libslic3r.h"
#include "Utils.hpp"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <vector>
#include <cstddef>
#include <utility>
#include <cassert>
#include <map>
#include "Config.hpp"
#include "MultiMaterialSegmentation.hpp"
#include "ObjectID.hpp"
Include dependency graph for Layer.cpp:

Go to the source code of this file.

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/

Functions

static bool Slic3r::layer_needs_raw_backup (const Layer *layer)
BoundingBox Slic3r::get_extents (const LayerRegion &layer_region)
BoundingBox Slic3r::get_extents (const LayerRegionPtrs &layer_regions)