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AGGRaster.hpp File Reference
#include <cassert>
#include <cstdint>
#include <cstddef>
#include <agg/agg_gamma_functions.h>
#include <libslic3r/SLA/RasterBase.hpp>
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/ExPolygon.hpp"
#include <agg/agg_basics.h>
#include <agg/agg_rendering_buffer.h>
#include <agg/agg_pixfmt_gray.h>
#include <agg/agg_pixfmt_rgb.h>
#include <agg/agg_renderer_base.h>
#include <agg/agg_renderer_scanline.h>
#include <agg/agg_scanline_p.h>
#include <agg/agg_rasterizer_scanline_aa.h>
#include <agg/agg_path_storage.h>
#include <vector>
#include <type_traits>
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Classes

struct  Slic3r::sla::Colors< Color >
class  Slic3r::sla::AGGRaster< PixelRenderer, Renderer, Rasterizer, Scanline >
class  Slic3r::sla::RasterGrayscaleAA
class  Slic3r::sla::RasterGrayscaleAAGammaPower

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::sla

Typedefs

using Slic3r::sla::_RasterGrayscaleAA

Functions

const Polygon & Slic3r::contour (const ExPolygon &p)
const Polygons & Slic3r::holes (const ExPolygon &p)

Variables

template<class Color>
const Color Slic3r::sla::Colors< Color >::White = Color{255}
template<class Color>
const Color Slic3r::sla::Colors< Color >::Black = Color{0}