#include "libslic3r/ProjectTask.hpp"
#include <cstdlib>
#include <cassert>
#include <cstdio>
#include <boost/log/trivial.hpp>
#include <limits>
#include <map>
#include <vector>
#include <string>
#include <utility>
#include <wx/colour.h>
#include <set>
#include "slic3r/GUI/DeviceCore/DevDefs.h"
#include "DevMapping.h"
#include "DevFilaSystem.h"
#include "DevUtil.h"
#include "slic3r/GUI/DeviceManager.hpp"
#include "slic3r/GUI/GuiColor.hpp"
Go to the source code of this file.
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| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
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◆ Slic3r::DisValue
| Class Members |
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float |
distance |
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bool |
is_same_color = true |
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bool |
is_type_match = true |
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int |
tray_id |
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