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TextureBakeDebug.cpp File Reference
#include "TextureBakeDebug.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TextureBake/TextureBakeIndex.hpp"
#include <algorithm>
#include <boost/filesystem/operations.hpp>
#include <cctype>
#include <cinttypes>
#include <cstdint>
#include <cstdio>
#include <boost/filesystem.hpp>
#include <boost/log/trivial.hpp>
#include <vector>
#include <utility>
#include <string>
Include dependency graph for TextureBakeDebug.cpp:

Go to the source code of this file.

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::anonymous_namespace{TextureBakeDebug.cpp}

Functions

uint64_t Slic3r::anonymous_namespace{TextureBakeDebug.cpp}::edge_key (int a, int b)
void Slic3r::bake_stage_topology (const BakeStageMesh &mesh, size_t &open_edges, size_t &non_manifold_edges, size_t &degenerate)
size_t Slic3r::dump_bake_stages (const std::vector< BakeStageSnapshot > &stages, const std::string &dir)