#include "TextureBakeDebug.hpp"#include "libslic3r/Point.hpp"#include "libslic3r/TextureBake/TextureBakeIndex.hpp"#include <algorithm>#include <boost/filesystem/operations.hpp>#include <cctype>#include <cinttypes>#include <cstdint>#include <cstdio>#include <boost/filesystem.hpp>#include <boost/log/trivial.hpp>#include <vector>#include <utility>#include <string>Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::anonymous_namespace{TextureBakeDebug.cpp} |
Functions | |
| uint64_t | Slic3r::anonymous_namespace{TextureBakeDebug.cpp}::edge_key (int a, int b) |
| void | Slic3r::bake_stage_topology (const BakeStageMesh &mesh, size_t &open_edges, size_t &non_manifold_edges, size_t °enerate) |
| size_t | Slic3r::dump_bake_stages (const std::vector< BakeStageSnapshot > &stages, const std::string &dir) |