#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureToColor/TriMesh.hpp>
◆ TriMesh() [1/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
| ) |
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default |
◆ TriMesh() [2/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
const TriMesh & | | ) |
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default |
◆ TriMesh() [3/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
TriMesh && | | ) |
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default |
◆ TriMesh() [4/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
const ::indexed_triangle_set & | d | ) |
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inline |
21: ::indexed_triangle_set(d) {}
◆ TriMesh() [5/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
::indexed_triangle_set && | d | ) |
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inline |
22: ::indexed_triangle_set(std::move(d)) {}
◆ TriMesh() [6/6]
| Slic3r::tex2color::TriMesh::TriMesh |
( |
std::vector< stl_triangle_vertex_indices > | indices_, |
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std::vector< stl_vertex > | vertices_ ) |
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inline |
25 : ::indexed_triangle_set(std::move(indices_), std::move(vertices_)) {}
◆ facets_count()
| std::size_t Slic3r::tex2color::TriMesh::facets_count |
( |
| ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this struct was generated from the following file:
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureToColor/TriMesh.hpp