#include "GUI_ObjectLayers.hpp"
#include "slic3r/GUI/Widgets/AMSItem.hpp"
#include "slic3r/GUI/Widgets/Label.hpp"
#include "slic3r/GUI/Widgets/PopupWindow.hpp"
#include "slic3r/GUI/wxExtensions.hpp"
#include "slic3r/GUI/DeviceCore/DevFilaSystem.h"
#include "slic3r/GUI/I18N.hpp"
#include <chrono>
#include <memory>
#include "libslic3r/PresetBundle.hpp"
#include <map>
#include <optional>
#include <wx/panel.h>
#include <wx/string.h>
#include <string>
#include <wx/event.h>
#include <vector>
#include "slic3r/GUI/GUI_Utils.hpp"
#include <wx/gdicmn.h>
#include <wx/simplebook.h>
#include "slic3r/GUI/Widgets/ComboBox.hpp"
#include "slic3r/GUI/Widgets/Button.hpp"
#include <wx/timer.h>
#include "slic3r/GUI/DeviceCore/DevDefs.h"
#include <unordered_map>
#include <wx/colour.h>
#include <wx/scrolwin.h>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
◆ Slic3r::GUI::DryingPreset
| struct Slic3r::GUI::DryingPreset |