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SupportTreeBuilder.hpp File Reference
#include "libslic3r/Point.hpp"
#include <cstddef>
#include <cassert>
#include "libslic3r/libslic3r.h"
#include <libslic3r/SLA/Concurrency.hpp>
#include <libslic3r/SLA/SupportTree.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/SLA/Pad.hpp>
#include <libslic3r/MTUtils.hpp>
#include <vector>
#include <mutex>
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Classes

struct  Slic3r::sla::SupportTreeNode
struct  Slic3r::sla::Head
struct  Slic3r::sla::Junction
struct  Slic3r::sla::Pillar
struct  Slic3r::sla::Pedestal
struct  Slic3r::sla::Anchor
struct  Slic3r::sla::Bridge
struct  Slic3r::sla::DiffBridge
struct  Slic3r::sla::Pad
class  Slic3r::sla::SupportTreeBuilder

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::sla

Functions

template<class Vec>
double Slic3r::sla::distance (const Vec &p)
template<class Vec>
double Slic3r::sla::distance (const Vec &pp1, const Vec &pp2)

Variables

const Vec3d Slic3r::sla::DOWN = {0.0, 0.0, -1.0}