#include <cstdint>
#include <string>
#include <utility>
#include "libslic3r/Point.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <wx/accel.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/colour.h>
#include <wx/panel.h>
#include <wx/scrolwin.h>
#include <wx/string.h>
#include <vector>
#include <memory>
#include <functional>
#include <map>
#include "libslic3r/CAD/CadDocument.hpp"
#include "slic3r/GUI/CAD/DesignInteraction.hpp"
#include "slic3r/GUI/AuiMgr.hpp"
#include "slic3r/GUI/Lazy.hpp"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
◆ Slic3r::GUI::DesignPanel::BodyGate
| struct Slic3r::GUI::DesignPanel::BodyGate |
| Class Members |
|
wxWindow * |
btn {nullptr} |
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int |
min_bodies {1} |
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wxString |
tip_gated |
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wxString |
tip_live |
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