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Slic3r::BoundingBoxf3 Member List

This is the complete list of members for Slic3r::BoundingBoxf3, including all inherited members.

area() constSlic3r::BoundingBox3Base< Vec3d >inline
BoundingBox3Base()Slic3r::BoundingBoxf3inline
BoundingBox3Base(const PointType &pmin, const PointType &pmax)Slic3r::BoundingBoxf3inline
BoundingBox3Base(const PointType &p1, const PointType &p2, const PointType &p3)Slic3r::BoundingBoxf3inline
BoundingBox3Base(It from, It to)Slic3r::BoundingBoxf3inline
BoundingBox3Base(const PointsType &points)Slic3r::BoundingBoxf3inline
BoundingBoxBase()Slic3r::BoundingBoxBase< Vec3d, std::vector< Vec3d > >inline
center() constSlic3r::BoundingBox3Base< Vec3d >
construct(BoundingBoxType &out, It from, It to)Slic3r::BoundingBox3Base< Vec3d >inlineprivatestatic
contains(const Vec3d &point) constSlic3r::BoundingBox3Base< Vec3d >inline
definedSlic3r::BoundingBox3Base< Vec3d >
inflated(coordf_t delta) constSlic3r::BoundingBox3Base< Vec3d >inline
intersects(const BoundingBox3Base< Vec3d > &other) constSlic3r::BoundingBox3Base< Vec3d >inline
maxSlic3r::BoundingBox3Base< Vec3d >
max_size() constSlic3r::BoundingBox3Base< Vec3d >
merge(const Vec3d &point)Slic3r::BoundingBox3Base< Vec3d >
minSlic3r::BoundingBox3Base< Vec3d >
offset(coordf_t delta)Slic3r::BoundingBox3Base< Vec3d >
operator!=(const BoundingBoxBase< Vec3d, PointsType > &rhs)Slic3r::BoundingBox3Base< Vec3d >inline
operator==(const BoundingBoxBase< Vec3d, PointsType > &rhs)Slic3r::BoundingBox3Base< Vec3d >inline
operator[](size_t idx) constSlic3r::BoundingBox3Base< Vec3d >inline
overlap(const BoundingBoxBase< Vec3d, PointsType > &other) constSlic3r::BoundingBox3Base< Vec3d >inline
PointsType typedefSlic3r::BoundingBox3Base< Vec3d >
polygon(bool is_scaled=false) constSlic3r::BoundingBox3Base< Vec3d >
radius() constSlic3r::BoundingBox3Base< Vec3d >
reset()Slic3r::BoundingBox3Base< Vec3d >inline
scale(double factor)Slic3r::BoundingBox3Base< Vec3d >
size() constSlic3r::BoundingBox3Base< Vec3d >
transformed(const Transform3d &matrix) constSlic3r::BoundingBoxf3
translate(coordf_t x, coordf_t y, coordf_t z)Slic3r::BoundingBox3Base< Vec3d >inline
translate(coordf_t x, coordf_t y)Slic3r::BoundingBox3Base< Vec3d >inline