| area() const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| BoundingBox3Base() | Slic3r::BoundingBoxf3 | inline |
| BoundingBox3Base(const PointType &pmin, const PointType &pmax) | Slic3r::BoundingBoxf3 | inline |
| BoundingBox3Base(const PointType &p1, const PointType &p2, const PointType &p3) | Slic3r::BoundingBoxf3 | inline |
| BoundingBox3Base(It from, It to) | Slic3r::BoundingBoxf3 | inline |
| BoundingBox3Base(const PointsType &points) | Slic3r::BoundingBoxf3 | inline |
| BoundingBoxBase() | Slic3r::BoundingBoxBase< Vec3d, std::vector< Vec3d > > | inline |
| center() const | Slic3r::BoundingBox3Base< Vec3d > | |
| construct(BoundingBoxType &out, It from, It to) | Slic3r::BoundingBox3Base< Vec3d > | inlineprivatestatic |
| contains(const Vec3d &point) const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| defined | Slic3r::BoundingBox3Base< Vec3d > | |
| inflated(coordf_t delta) const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| intersects(const BoundingBox3Base< Vec3d > &other) const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| max | Slic3r::BoundingBox3Base< Vec3d > | |
| max_size() const | Slic3r::BoundingBox3Base< Vec3d > | |
| merge(const Vec3d &point) | Slic3r::BoundingBox3Base< Vec3d > | |
| min | Slic3r::BoundingBox3Base< Vec3d > | |
| offset(coordf_t delta) | Slic3r::BoundingBox3Base< Vec3d > | |
| operator!=(const BoundingBoxBase< Vec3d, PointsType > &rhs) | Slic3r::BoundingBox3Base< Vec3d > | inline |
| operator==(const BoundingBoxBase< Vec3d, PointsType > &rhs) | Slic3r::BoundingBox3Base< Vec3d > | inline |
| operator[](size_t idx) const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| overlap(const BoundingBoxBase< Vec3d, PointsType > &other) const | Slic3r::BoundingBox3Base< Vec3d > | inline |
| PointsType typedef | Slic3r::BoundingBox3Base< Vec3d > | |
| polygon(bool is_scaled=false) const | Slic3r::BoundingBox3Base< Vec3d > | |
| radius() const | Slic3r::BoundingBox3Base< Vec3d > | |
| reset() | Slic3r::BoundingBox3Base< Vec3d > | inline |
| scale(double factor) | Slic3r::BoundingBox3Base< Vec3d > | |
| size() const | Slic3r::BoundingBox3Base< Vec3d > | |
| transformed(const Transform3d &matrix) const | Slic3r::BoundingBoxf3 | |
| translate(coordf_t x, coordf_t y, coordf_t z) | Slic3r::BoundingBox3Base< Vec3d > | inline |
| translate(coordf_t x, coordf_t y) | Slic3r::BoundingBox3Base< Vec3d > | inline |