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Slic3r::SketchEngine Member List

This is the complete list of members for Slic3r::SketchEngine, including all inherited members.

array_entities(const std::vector< SketchEntity > &src, int count, const Vec2d &step, double angle_step, const Vec2d &pivot)Slic3r::SketchEnginestatic
chamfer_lines(const SketchEntity &a, const SketchEntity &b, double d, SketchEntity &a_out, SketchEntity &b_out, SketchEntity &seg_out)Slic3r::SketchEnginestatic
entities_to_wire(const std::vector< SketchEntity > &entities, const SketchPlane &plane, bool closed_only=false)Slic3r::SketchEnginestatic
entities_to_wires(const std::vector< SketchEntity > &entities, const SketchPlane &plane, bool closed_only=false)Slic3r::SketchEnginestatic
extend_entity(SketchEntity &e, const std::vector< SketchEntity > &others, const Vec2d &pick)Slic3r::SketchEnginestatic
fillet_lines(const SketchEntity &a, const SketchEntity &b, double r, SketchEntity &a_out, SketchEntity &b_out, SketchEntity &arc_out)Slic3r::SketchEnginestatic
make_bridge(const SketchEntity &a, int a_end, const SketchEntity &b, int b_end)Slic3r::SketchEnginestatic
make_extrude(const TopoDS_Wire &wire, const SketchPlane &plane, double length, bool symmetric=false, double taper_deg=0.0)Slic3r::SketchEnginestatic
make_extrude(const TopoDS_Face &face, const SketchPlane &plane, double length, bool symmetric=false, double taper_deg=0.0)Slic3r::SketchEnginestatic
make_extrude_face(const TopoDS_Face &face, const SketchPlane &plane, double length, bool symmetric=false, double taper_deg=0.0)Slic3r::SketchEnginestatic
make_extrude_regions(const std::vector< std::vector< std::vector< Vec2d > > > &regions, const SketchPlane &plane, double length, bool symmetric=false)Slic3r::SketchEnginestatic
make_extrude_taper(const TopoDS_Wire &wire, const SketchPlane &plane, double length, double taper_deg)Slic3r::SketchEnginestatic
make_extrude_two_sided(const TopoDS_Wire &wire, const SketchPlane &plane, double up, double down)Slic3r::SketchEnginestatic
make_extrude_two_sided(const TopoDS_Face &face, const SketchPlane &plane, double up, double down)Slic3r::SketchEnginestatic
make_loft(const std::vector< TopoDS_Wire > &profiles, bool ruled)Slic3r::SketchEnginestatic
make_loft_surface(const std::vector< TopoDS_Wire > &profiles, bool ruled)Slic3r::SketchEnginestatic
make_pocket(const TopoDS_Wire &wire, const SketchPlane &plane, const TopoDS_Shape &target, double depth)Slic3r::SketchEnginestatic
make_prism(const TopoDS_Shape &base, const gp_Vec &vec)Slic3r::SketchEnginestatic
make_revolve(const TopoDS_Wire &wire, const gp_Ax1 &axis, double angle_deg=360.0)Slic3r::SketchEnginestatic
make_sweep(const TopoDS_Wire &profile, const TopoDS_Wire &path)Slic3r::SketchEnginestatic
mirror_entities(const std::vector< SketchEntity > &src, const Vec2d &a, const Vec2d &b)Slic3r::SketchEnginestatic
offset_entities(const std::vector< SketchEntity > &src, double d)Slic3r::SketchEnginestatic
tessellate(const TopoDS_Shape &shape, double linear_deflection=0.01, double angular_deflection=0.5)Slic3r::SketchEnginestatic
tessellate(const TopoDS_Shape &shape, std::vector< int > &tri_face, double linear_deflection=0.01, double angular_deflection=0.5)Slic3r::SketchEnginestatic
transform_entities(const std::vector< SketchEntity > &src, const Vec2d &move, double angle, double scale, const Vec2d &pivot)Slic3r::SketchEnginestatic
trim_entity(SketchEntity &e, const std::vector< SketchEntity > &others, const Vec2d &pick)Slic3r::SketchEnginestatic
wires_to_face(const std::vector< TopoDS_Wire > &wires, const SketchPlane &plane)Slic3r::SketchEnginestatic