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Slic3r::GUI::UVEditorCanvas Member List

This is the complete list of members for Slic3r::GUI::UVEditorCanvas, including all inherited members.

Background enum nameSlic3r::GUI::UVEditorCanvas
cancel_gesture()Slic3r::GUI::UVEditorCanvasprivate
Command enum nameSlic3r::GUI::UVEditorCanvas
CommandFn typedefSlic3r::GUI::UVEditorCanvas
content_bounds(Vec2f &min_uv, Vec2f &max_uv) constSlic3r::GUI::UVEditorCanvasprivate
drop_mouse()Slic3r::GUI::UVEditorCanvasprivate
edge_at(const Vec2f &uv) constSlic3r::GUI::UVEditorCanvasprivate
end_gesture()Slic3r::GUI::UVEditorCanvasprivate
fit_view_to_content()Slic3r::GUI::UVEditorCanvasprivate
framed_bounds(Vec2f &min_uv, Vec2f &max_uv) constSlic3r::GUI::UVEditorCanvasprivate
Gesture enum nameSlic3r::GUI::UVEditorCanvasprivate
grab_mouse()Slic3r::GUI::UVEditorCanvasprivate
has_islands() constSlic3r::GUI::UVEditorCanvasinline
invalidate_gl()Slic3r::GUI::UVEditorCanvasinline
is_edge_selected(const std::pair< int, int > &e) constSlic3r::GUI::UVEditorCanvasinlineprivate
is_selected(int island) constSlic3r::GUI::UVEditorCanvasinlineprivate
is_vertex_selected(int v) constSlic3r::GUI::UVEditorCanvasinlineprivate
island_at(const Vec2f &uv) constSlic3r::GUI::UVEditorCanvasprivate
island_centroid(int island) constSlic3r::GUI::UVEditorCanvasprivate
island_rotation_deg(int island) constSlic3r::GUI::UVEditorCanvasprivate
island_uv(size_t vertex) constSlic3r::GUI::UVEditorCanvasprivate
IslandEditFn typedefSlic3r::GUI::UVEditorCanvas
IslandTransform typedefSlic3r::GUI::UVEditorCanvas
m_active_edgeSlic3r::GUI::UVEditorCanvasprivate
m_active_vertexSlic3r::GUI::UVEditorCanvasprivate
m_background_dirtySlic3r::GUI::UVEditorCanvasprivate
m_background_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_background_heightSlic3r::GUI::UVEditorCanvasprivate
m_background_pixelsSlic3r::GUI::UVEditorCanvasprivate
m_background_quad_dirtySlic3r::GUI::UVEditorCanvasprivate
m_background_textureSlic3r::GUI::UVEditorCanvasprivate
m_background_widthSlic3r::GUI::UVEditorCanvasprivate
m_contextSlic3r::GUI::UVEditorCanvasprivate
m_cursor_insideSlic3r::GUI::UVEditorCanvasprivate
m_cursor_pxSlic3r::GUI::UVEditorCanvasprivate
m_dial_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_dim_quad_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_drag_last_pxSlic3r::GUI::UVEditorCanvasprivate
m_gestureSlic3r::GUI::UVEditorCanvasprivate
m_gesture_last_angleSlic3r::GUI::UVEditorCanvasprivate
m_gesture_last_distSlic3r::GUI::UVEditorCanvasprivate
m_gesture_last_uvSlic3r::GUI::UVEditorCanvasprivate
m_gl_reset_pendingSlic3r::GUI::UVEditorCanvasprivate
m_grid_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_grid_stepSlic3r::GUI::UVEditorCanvasprivate
m_hover_edgeSlic3r::GUI::UVEditorCanvasprivate
m_hover_islandSlic3r::GUI::UVEditorCanvasprivate
m_hover_vertexSlic3r::GUI::UVEditorCanvasprivate
m_island_boundary_edgesSlic3r::GUI::UVEditorCanvasprivate
m_island_boundary_vertsSlic3r::GUI::UVEditorCanvasprivate
m_island_fillSlic3r::GUI::UVEditorCanvasprivate
m_island_fill_colorsSlic3r::GUI::UVEditorCanvasprivate
m_island_raw_boundsSlic3r::GUI::UVEditorCanvasprivate
m_island_trisSlic3r::GUI::UVEditorCanvasprivate
m_island_wireframeSlic3r::GUI::UVEditorCanvasprivate
m_islandsSlic3r::GUI::UVEditorCanvasprivate
m_mesh_dirtySlic3r::GUI::UVEditorCanvasprivate
m_modal_scale_accumSlic3r::GUI::UVEditorCanvasprivate
m_needs_fitSlic3r::GUI::UVEditorCanvasprivate
m_on_commandSlic3r::GUI::UVEditorCanvasprivate
m_on_island_editSlic3r::GUI::UVEditorCanvasprivate
m_on_pane_stateSlic3r::GUI::UVEditorCanvasprivate
m_on_statusSlic3r::GUI::UVEditorCanvasprivate
m_on_vertex_editSlic3r::GUI::UVEditorCanvasprivate
m_panSlic3r::GUI::UVEditorCanvasprivate
m_pane_stateSlic3r::GUI::UVEditorCanvasprivate
m_rot_applied_degSlic3r::GUI::UVEditorCanvasprivate
m_rot_base_degSlic3r::GUI::UVEditorCanvasprivate
m_rot_display_degSlic3r::GUI::UVEditorCanvasprivate
m_rot_raw_degSlic3r::GUI::UVEditorCanvasprivate
m_rotation_degSlic3r::GUI::UVEditorCanvasprivate
m_sel_edgesSlic3r::GUI::UVEditorCanvasprivate
m_sel_verticesSlic3r::GUI::UVEditorCanvasprivate
m_select_modeSlic3r::GUI::UVEditorCanvasprivate
m_selected_islandSlic3r::GUI::UVEditorCanvasprivate
m_selectionSlic3r::GUI::UVEditorCanvasprivate
m_snap_enabledSlic3r::GUI::UVEditorCanvasprivate
m_stencil_bitsSlic3r::GUI::UVEditorCanvasprivate
m_stroke_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_tile_enabledSlic3r::GUI::UVEditorCanvasprivate
m_tile_mirroredSlic3r::GUI::UVEditorCanvasprivate
m_tile_outline_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_tiling_scaleSlic3r::GUI::UVEditorCanvasprivate
m_transformsSlic3r::GUI::UVEditorCanvasprivate
m_vertex_edit_movedSlic3r::GUI::UVEditorCanvasprivate
m_vertex_marker_glmodelSlic3r::GUI::UVEditorCanvasprivate
m_zoomSlic3r::GUI::UVEditorCanvasprivate
move_vertex_raw(int unwrapped_vertex, const Vec2f &delta_uv)Slic3r::GUI::UVEditorCanvasprivate
on_capture_lost(wxMouseCaptureLostEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
on_erase_background(wxEraseEvent &evt)Slic3r::GUI::UVEditorCanvasinlineprivate
on_key(wxKeyEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
on_leave(wxMouseEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
on_mouse(wxMouseEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
on_paint(wxPaintEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
on_size(wxSizeEvent &evt)Slic3r::GUI::UVEditorCanvasprivate
pane_state() constSlic3r::GUI::UVEditorCanvasinline
PaneStateFn typedefSlic3r::GUI::UVEditorCanvas
rebuild_background_quad()Slic3r::GUI::UVEditorCanvasprivate
rebuild_background_texture()Slic3r::GUI::UVEditorCanvasprivate
rebuild_grid()Slic3r::GUI::UVEditorCanvasprivate
rebuild_island_models()Slic3r::GUI::UVEditorCanvasprivate
rebuild_rotation_dial()Slic3r::GUI::UVEditorCanvasprivate
render()Slic3r::GUI::UVEditorCanvasprivate
reset_view()Slic3r::GUI::UVEditorCanvas
run_command(Command cmd, float value=0.f)Slic3r::GUI::UVEditorCanvas
screen_to_uv(const wxPoint &px) constSlic3r::GUI::UVEditorCanvasprivate
select_mode() constSlic3r::GUI::UVEditorCanvasinline
selected_edge_endpoints() constSlic3r::GUI::UVEditorCanvasprivate
selected_island() constSlic3r::GUI::UVEditorCanvasinline
selected_islands() constSlic3r::GUI::UVEditorCanvasinline
SelectMode enum nameSlic3r::GUI::UVEditorCanvas
set_background_texture(const std::vector< unsigned char > &grayscale_pixels, int width, int height)Slic3r::GUI::UVEditorCanvas
set_command_callback(CommandFn fn)Slic3r::GUI::UVEditorCanvasinline
set_island_edit_callback(IslandEditFn fn)Slic3r::GUI::UVEditorCanvasinline
set_island_fill_colors(std::vector< ColorRGBA > colors)Slic3r::GUI::UVEditorCanvas
set_island_transforms(std::vector< IslandTransform > transforms)Slic3r::GUI::UVEditorCanvas
set_islands(Islands islands)Slic3r::GUI::UVEditorCanvas
set_pane_state(PaneState state)Slic3r::GUI::UVEditorCanvas
set_pane_state_callback(PaneStateFn fn)Slic3r::GUI::UVEditorCanvasinline
set_select_mode(SelectMode mode)Slic3r::GUI::UVEditorCanvas
set_snap_enabled(bool enabled)Slic3r::GUI::UVEditorCanvasinline
set_status_callback(StatusFn fn)Slic3r::GUI::UVEditorCanvasinline
set_uv_transform(float tiling_scale, float rotation_deg, bool tile_enabled, bool tile_mirrored)Slic3r::GUI::UVEditorCanvas
set_vertex_edit_callback(UVVertexEditFn fn)Slic3r::GUI::UVEditorCanvasinline
snap_correction(int island) constSlic3r::GUI::UVEditorCanvasprivate
snap_enabled() constSlic3r::GUI::UVEditorCanvasinline
StatusFn typedefSlic3r::GUI::UVEditorCanvas
update_hover(const wxPoint &pos)Slic3r::GUI::UVEditorCanvasprivate
update_status()Slic3r::GUI::UVEditorCanvasprivate
uv_delta_to_unwrap(const Vec2f &delta_uv) constSlic3r::GUI::UVEditorCanvasprivate
UVEditorCanvas(wxWindow *parent)Slic3r::GUI::UVEditorCanvasexplicit
UVVertexEditFn typedefSlic3r::GUI::UVEditorCanvas
vertex_at(const Vec2f &uv) constSlic3r::GUI::UVEditorCanvasprivate
view_half_extents(float &half_w, float &half_h) constSlic3r::GUI::UVEditorCanvasprivate