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Slic3r::GUI::GLModel::Geometry Member List

This is the complete list of members for Slic3r::GUI::GLModel::Geometry, including all inherited members.

add_index(unsigned int id)Slic3r::GUI::GLModel::Geometry
add_line(unsigned int id1, unsigned int id2)Slic3r::GUI::GLModel::Geometry
add_triangle(unsigned int id1, unsigned int id2, unsigned int id3)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec2f &position)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec2f &position, const Vec2f &tex_coord)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec3f &position)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec3f &position, const Vec2f &tex_coord)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec3f &position, const Vec3f &normal)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec3f &position, const Vec3f &normal, const Vec2f &tex_coord)Slic3r::GUI::GLModel::Geometry
add_vertex(const Vec4f &position)Slic3r::GUI::GLModel::Geometry
colorSlic3r::GUI::GLModel::Geometry
EIndexType enum nameSlic3r::GUI::GLModel::Geometry
EPrimitiveType enum nameSlic3r::GUI::GLModel::Geometry
EVertexLayout enum nameSlic3r::GUI::GLModel::Geometry
extract_index(size_t id) constSlic3r::GUI::GLModel::Geometry
extract_normal_3(size_t id) constSlic3r::GUI::GLModel::Geometry
extract_position_2(size_t id) constSlic3r::GUI::GLModel::Geometry
extract_position_3(size_t id) constSlic3r::GUI::GLModel::Geometry
extract_tex_coord_2(size_t id) constSlic3r::GUI::GLModel::Geometry
formatSlic3r::GUI::GLModel::Geometry
get_as_indexed_triangle_set() constSlic3r::GUI::GLModel::Geometry
has_normal(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
has_position(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
has_tex_coord(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
index_stride_bytes(const Geometry &data)Slic3r::GUI::GLModel::Geometrystatic
index_typeSlic3r::GUI::GLModel::Geometry
indicesSlic3r::GUI::GLModel::Geometry
indices_count() constSlic3r::GUI::GLModel::Geometryinline
indices_size_bytes() constSlic3r::GUI::GLModel::Geometryinline
is_empty() constSlic3r::GUI::GLModel::Geometryinline
normal_offset_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
normal_offset_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
normal_stride_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
normal_stride_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
position_offset_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
position_offset_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
position_stride_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
position_stride_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
remove_vertex(size_t id)Slic3r::GUI::GLModel::Geometry
reserve_indices(size_t indices_count)Slic3r::GUI::GLModel::Geometryinline
reserve_vertices(size_t vertices_count)Slic3r::GUI::GLModel::Geometryinline
set_index(size_t id, unsigned int index)Slic3r::GUI::GLModel::Geometry
set_vertex(size_t id, const Vec3f &position, const Vec3f &normal)Slic3r::GUI::GLModel::Geometry
tex_coord_offset_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
tex_coord_offset_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
tex_coord_stride_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
tex_coord_stride_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
vertex_stride_bytes(const Format &format)Slic3r::GUI::GLModel::Geometryinlinestatic
vertex_stride_floats(const Format &format)Slic3r::GUI::GLModel::Geometrystatic
verticesSlic3r::GUI::GLModel::Geometry
vertices_count() constSlic3r::GUI::GLModel::Geometryinline
vertices_size_bytes() constSlic3r::GUI::GLModel::Geometryinline
vertices_size_floats() constSlic3r::GUI::GLModel::Geometryinline