| add_raycaster(EType type, int picking_id, const MeshRaycaster &raycaster, const Transform3d &trafo, bool use_back_faces=false) | Slic3r::GUI::SceneRaycaster | |
| base_id(EType type) | Slic3r::GUI::SceneRaycaster | privatestatic |
| decode_id(EType type, int id) | Slic3r::GUI::SceneRaycaster | static |
| EHitMode enum name | Slic3r::GUI::SceneRaycaster | |
| EIdBase enum name | Slic3r::GUI::SceneRaycaster | |
| encode_id(EType type, int id) | Slic3r::GUI::SceneRaycaster | privatestatic |
| EType enum name | Slic3r::GUI::SceneRaycaster | |
| get_raycasters(EType type) | Slic3r::GUI::SceneRaycaster | |
| get_raycasters(EType type) const | Slic3r::GUI::SceneRaycaster | |
| hit(const Vec2d &mouse_pos, const Camera &camera, const ClippingPlane *clipping_plane=nullptr, EHitMode mode=EHitMode::Picking) const | Slic3r::GUI::SceneRaycaster | |
| m_bed | Slic3r::GUI::SceneRaycaster | private |
| m_fallback_gizmos | Slic3r::GUI::SceneRaycaster | private |
| m_gizmos | Slic3r::GUI::SceneRaycaster | private |
| m_gizmos_on_top | Slic3r::GUI::SceneRaycaster | private |
| m_volumes | Slic3r::GUI::SceneRaycaster | private |
| remove_raycaster(std::shared_ptr< SceneRaycasterItem > item) | Slic3r::GUI::SceneRaycaster | |
| remove_raycasters(EType type, int id) | Slic3r::GUI::SceneRaycaster | |
| remove_raycasters(EType type) | Slic3r::GUI::SceneRaycaster | |
| SceneRaycaster() | Slic3r::GUI::SceneRaycaster | |
| set_gizmos_on_top(bool value) | Slic3r::GUI::SceneRaycaster | inline |