| _bind_gcode_shadow_map(bool bind) const | Slic3r::GUI::GLCanvas3D | private |
| _can_reuse_cached_scene(const Camera &camera) const | Slic3r::GUI::GLCanvas3D | private |
| _capture_scene_cache(const Camera &camera) | Slic3r::GUI::GLCanvas3D | private |
| _check_and_update_toolbar_icon_scale() | Slic3r::GUI::GLCanvas3D | private |
| _current_plate_box() const | Slic3r::GUI::GLCanvas3D | private |
| _deactivate_arrange_menu() | Slic3r::GUI::GLCanvas3D | private |
| _deactivate_collapse_toolbar_items() | Slic3r::GUI::GLCanvas3D | private |
| _deactivate_layersediting_menu() | Slic3r::GUI::GLCanvas3D | private |
| _deactivate_orient_menu() | Slic3r::GUI::GLCanvas3D | private |
| _get_current_partplate_print_volume() | Slic3r::GUI::GLCanvas3D | private |
| _get_effective_fps_cap() const | Slic3r::GUI::GLCanvas3D | private |
| _get_section_view_plane() const | Slic3r::GUI::GLCanvas3D | private |
| _get_volumes_clipping_plane() const | Slic3r::GUI::GLCanvas3D | private |
| _hides_inactive_plates() const | Slic3r::GUI::GLCanvas3D | private |
| _init_assemble_view_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_collapse_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_main_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_return_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_select_plate_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_separator_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _init_toolbars() | Slic3r::GUI::GLCanvas3D | private |
| _is_any_volume_outside() const | Slic3r::GUI::GLCanvas3D | private |
| _is_below_plate_view_active() const | Slic3r::GUI::GLCanvas3D | private |
| _is_fps_overlay_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_frame_skipping_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_fxaa_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_realistic_view_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_render_timings_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_scene_cache_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_scene_cacheable() const | Slic3r::GUI::GLCanvas3D | private |
| _is_shown_on_screen() const | Slic3r::GUI::GLCanvas3D | private |
| _is_ssao_enabled() const | Slic3r::GUI::GLCanvas3D | private |
| _is_xray_view_active() const | Slic3r::GUI::GLCanvas3D | private |
| _load_sla_shells() | Slic3r::GUI::GLCanvas3D | private |
| _max_bounding_box(bool include_gizmos, bool include_bed_model, bool include_plates) const | Slic3r::GUI::GLCanvas3D | private |
| _mouse_to_3d(const Point &mouse_pos, float *z=nullptr) | Slic3r::GUI::GLCanvas3D | |
| _mouse_to_bed_3d(const Point &mouse_pos) | Slic3r::GUI::GLCanvas3D | private |
| _on_section_view_changed() | Slic3r::GUI::GLCanvas3D | private |
| _overlay_signature(const ImDrawData *draw_data) const | Slic3r::GUI::GLCanvas3D | private |
| _perform_layer_editing_action(wxMouseEvent *evt=nullptr) | Slic3r::GUI::GLCanvas3D | |
| _picking_pass() | Slic3r::GUI::GLCanvas3D | private |
| _picking_pass_imex_ghosts() | Slic3r::GUI::GLCanvas3D | private |
| _rectangular_selection_picking_pass() | Slic3r::GUI::GLCanvas3D | private |
| _refresh_if_shown_on_screen(bool scene_dirty=true) | Slic3r::GUI::GLCanvas3D | private |
| _render_3d_navigator() | Slic3r::GUI::GLCanvas3D | private |
| _render_arrange_menu(float left, float right, float bottom, float top) | Slic3r::GUI::GLCanvas3D | private |
| _render_assemble_control() | Slic3r::GUI::GLCanvas3D | private |
| _render_assemble_info() const | Slic3r::GUI::GLCanvas3D | private |
| _render_assemble_view_toolbar() const | Slic3r::GUI::GLCanvas3D | private |
| _render_assembly_tooltip_button(ImGuiWrapper *imgui_wrapper) const | Slic3r::GUI::GLCanvas3D | private |
| _render_background() | Slic3r::GUI::GLCanvas3D | private |
| _render_bed(const Transform3d &view_matrix, const Transform3d &projection_matrix, bool bottom, bool show_axes) | Slic3r::GUI::GLCanvas3D | private |
| _render_below_plate_volumes() | Slic3r::GUI::GLCanvas3D | private |
| _render_cad_grid(const Transform3d &view_matrix, const Transform3d &projection_matrix) | Slic3r::GUI::GLCanvas3D | private |
| _render_canvas_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _render_collapse_toolbar() const | Slic3r::GUI::GLCanvas3D | private |
| _render_current_gizmo() const | Slic3r::GUI::GLCanvas3D | private |
| _render_fps_overlay(int fps) const | Slic3r::GUI::GLCanvas3D | private |
| _render_frame(bool scene_dirty, bool only_init=false) | Slic3r::GUI::GLCanvas3D | private |
| _render_fxaa_pass(unsigned int width, unsigned int height) | Slic3r::GUI::GLCanvas3D | private |
| _render_gcode(int canvas_width, int canvas_height) | Slic3r::GUI::GLCanvas3D | private |
| _render_gcode_overlay(int canvas_width, int canvas_height) | Slic3r::GUI::GLCanvas3D | private |
| _render_gcode_translucent(int canvas_width, int canvas_height) | Slic3r::GUI::GLCanvas3D | private |
| _render_gizmos_overlay() | Slic3r::GUI::GLCanvas3D | private |
| _render_imex_ghost_tooltip() | Slic3r::GUI::GLCanvas3D | private |
| _render_imex_ghosts(bool xray_pass=false) | Slic3r::GUI::GLCanvas3D | private |
| _render_imex_ghosts_xray() | Slic3r::GUI::GLCanvas3D | private |
| _render_imgui_select_plate_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _render_main_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _render_objects(GLVolumeCollection::ERenderType type, bool with_outline=true) | Slic3r::GUI::GLCanvas3D | private |
| _render_orient_menu(float left, float right, float bottom, float top) | Slic3r::GUI::GLCanvas3D | private |
| _render_overlay_toolbars() | Slic3r::GUI::GLCanvas3D | private |
| _render_overlays() | Slic3r::GUI::GLCanvas3D | private |
| _render_paint_toolbar() const | Slic3r::GUI::GLCanvas3D | private |
| _render_plane() const | Slic3r::GUI::GLCanvas3D | private |
| _render_plate_switcher() | Slic3r::GUI::GLCanvas3D | private |
| _render_platelist(const Transform3d &view_matrix, const Transform3d &projection_matrix, bool bottom, bool only_current, bool only_body=false, int hover_id=-1, bool render_cali=false, bool show_grid=true) | Slic3r::GUI::GLCanvas3D | private |
| _render_return_toolbar() const | Slic3r::GUI::GLCanvas3D | private |
| _render_scene(const Camera &camera, const Size &cnv_size) | Slic3r::GUI::GLCanvas3D | private |
| _render_section_view_caps() | Slic3r::GUI::GLCanvas3D | private |
| _render_section_view_panel(const ImVec2 &bottom_left) | Slic3r::GUI::GLCanvas3D | private |
| _render_selection() | Slic3r::GUI::GLCanvas3D | private |
| _render_selection_sidebar_hints() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| _render_separator_toolbar_left() const | Slic3r::GUI::GLCanvas3D | private |
| _render_separator_toolbar_right() const | Slic3r::GUI::GLCanvas3D | private |
| _render_sequential_clearance() | Slic3r::GUI::GLCanvas3D | private |
| _render_shadows(const Transform3d &view_matrix, const Transform3d &projection_matrix) | Slic3r::GUI::GLCanvas3D | private |
| _render_sla_slices() | Slic3r::GUI::GLCanvas3D | private |
| _render_ssao_pass(unsigned int width, unsigned int height) | Slic3r::GUI::GLCanvas3D | private |
| _render_style_editor() | Slic3r::GUI::GLCanvas3D | private |
| _render_volumes_for_picking(const Camera &camera) const | Slic3r::GUI::GLCanvas3D | private |
| _render_wireframe_overlay() | Slic3r::GUI::GLCanvas3D | private |
| _render_xray_volumes() | Slic3r::GUI::GLCanvas3D | private |
| _resize(unsigned int w, unsigned int h) | Slic3r::GUI::GLCanvas3D | private |
| _scene_cache_key(const Camera &camera) const | Slic3r::GUI::GLCanvas3D | private |
| _set_current() | Slic3r::GUI::GLCanvas3D | private |
| _set_overlay_as_dirty() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| _set_shown_canvas_current() | Slic3r::GUI::GLCanvas3D | private |
| _set_warning_notification(EWarning warning, bool state) | Slic3r::GUI::GLCanvas3D | private |
| _set_warning_notification_if_needed(EWarning warning) | Slic3r::GUI::GLCanvas3D | private |
| _shadow_casters_signature(bool toolpath_casters) const | Slic3r::GUI::GLCanvas3D | private |
| _shadow_mode() const | Slic3r::GUI::GLCanvas3D | private |
| _start_timer() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| _static_light_dir_eye() const | Slic3r::GUI::GLCanvas3D | private |
| _stop_timer() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| _switch_toolbars_icon_filename() | Slic3r::GUI::GLCanvas3D | private |
| _update_camera_zoom(double zoom) | Slic3r::GUI::GLCanvas3D | private |
| _update_imgui_select_plate_toolbar() | Slic3r::GUI::GLCanvas3D | private |
| _update_inactive_plates_visibility() | Slic3r::GUI::GLCanvas3D | private |
| _update_select_plate_toolbar_stats_item(bool force_selected=false) | Slic3r::GUI::GLCanvas3D | |
| _update_selection_from_hover() | Slic3r::GUI::GLCanvas3D | private |
| _update_sla_shells_outside_state() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| _update_slice_error_status() | Slic3r::GUI::GLCanvas3D | private |
| _update_volumes_hover_state() | Slic3r::GUI::GLCanvas3D | private |
| _zoom_to_box(const BoundingBoxf3 &box, double margin_factor=DefaultCameraZoomToBoxMarginFactor) | Slic3r::GUI::GLCanvas3D | private |
| adaptive_layer_height_profile(float quality_factor) | Slic3r::GUI::GLCanvas3D | |
| add_raycaster_for_picking(SceneRaycaster::EType type, int id, const MeshRaycaster &raycaster, const Transform3d &trafo=Transform3d::Identity(), bool use_back_faces=false) | Slic3r::GUI::GLCanvas3D | inline |
| align_section_view_to_camera() | Slic3r::GUI::GLCanvas3D | |
| allow_multisample(bool allow) | Slic3r::GUI::GLCanvas3D | inline |
| apply_retina_scale(Vec2d &screen_coordinate) const | Slic3r::GUI::GLCanvas3D | |
| apply_selection_move(bool slow, bool camera_space) | Slic3r::GUI::GLCanvas3D | |
| apply_selection_rotate(double angle_z_rad) | Slic3r::GUI::GLCanvas3D | |
| are_labels_shown() const | Slic3r::GUI::GLCanvas3D | inline |
| assembly_view_count | Slic3r::GUI::GLCanvas3D | private |
| auto_arrange_count | Slic3r::GUI::GLCanvas3D | private |
| auto_orient_count | Slic3r::GUI::GLCanvas3D | private |
| bed_shape_changed() | Slic3r::GUI::GLCanvas3D | |
| bind_event_handlers() | Slic3r::GUI::GLCanvas3D | |
| camera | Slic3r::GUI::GLCanvas3D | private |
| can_sequential_clearance_show_in_gizmo() | Slic3r::GUI::GLCanvas3D | |
| CanvasAssembleView enum value | Slic3r::GUI::GLCanvas3D | |
| CanvasPreview enum value | Slic3r::GUI::GLCanvas3D | |
| CanvasView3D enum value | Slic3r::GUI::GLCanvas3D | |
| check_volumes_outside_state(ObjectFilamentResults *object_results=nullptr) const | Slic3r::GUI::GLCanvas3D | |
| check_volumes_outside_state(GLVolumeCollection &volumes) const | Slic3r::GUI::GLCanvas3D | inline |
| check_volumes_outside_state(GLVolumeCollection &volumes, ModelInstanceEPrintVolumeState *out_state, bool selection_only=true) const | Slic3r::GUI::GLCanvas3D | private |
| clear_popup_menu_position() | Slic3r::GUI::GLCanvas3D | inline |
| clicked_button_matches_action(const wxMouseEvent &evt, MouseAction action, const std::map< MouseButton, MouseAction > &mappings) const | Slic3r::GUI::GLCanvas3D | |
| collapse_side() const | Slic3r::GUI::GLCanvas3D | private |
| collapse_toolbar() const | Slic3r::GUI::GLCanvas3D | private |
| Cross enum value | Slic3r::GUI::GLCanvas3D | |
| current_printer_technology() const | Slic3r::GUI::GLCanvas3D | private |
| custom_height_count | Slic3r::GUI::GLCanvas3D | private |
| DefaultCameraZoomToBedMarginFactor | Slic3r::GUI::GLCanvas3D | privatestatic |
| DefaultCameraZoomToBoxMarginFactor | Slic3r::GUI::GLCanvas3D | privatestatic |
| DefaultCameraZoomToPlateMarginFactor | Slic3r::GUI::GLCanvas3D | privatestatic |
| delete_selected() | Slic3r::GUI::GLCanvas3D | inline |
| deselect_all() | Slic3r::GUI::GLCanvas3D | |
| do_center() | Slic3r::GUI::GLCanvas3D | |
| do_center_plate(const int plate_idx) | Slic3r::GUI::GLCanvas3D | |
| do_drop() | Slic3r::GUI::GLCanvas3D | |
| do_mirror(const std::string &snapshot_type) | Slic3r::GUI::GLCanvas3D | |
| do_move(const std::string &snapshot_type, bool force_volume_move=false) | Slic3r::GUI::GLCanvas3D | |
| do_rotate(const std::string &snapshot_type) | Slic3r::GUI::GLCanvas3D | |
| do_scale(const std::string &snapshot_type) | Slic3r::GUI::GLCanvas3D | |
| ECameraNavigationType enum name | Slic3r::GUI::GLCanvas3D | private |
| ECanvasType enum name | Slic3r::GUI::GLCanvas3D | |
| ECursorType enum name | Slic3r::GUI::GLCanvas3D | |
| enable_assemble_view_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_collapse_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_dynamic_background(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_gizmos(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_labels(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_layers_editing(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_main_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_moving(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_picking(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_plate_chrome(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_render(bool enabled) | Slic3r::GUI::GLCanvas3D | inline |
| enable_return_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_select_plate_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_selection(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_separator_toolbar(bool enable) | Slic3r::GUI::GLCanvas3D | |
| enable_sinking_contours(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| enable_slope(bool enable) | Slic3r::GUI::GLCanvas3D | inline |
| ensure_on_bed(unsigned int object_idx, bool allow_negative_z) | Slic3r::GUI::GLCanvas3D | |
| EShadowMode enum name | Slic3r::GUI::GLCanvas3D | private |
| EWarning enum name | Slic3r::GUI::GLCanvas3D | private |
| exit_gizmo() | Slic3r::GUI::GLCanvas3D | |
| export_toolpaths_to_obj(const char *filename) const | Slic3r::GUI::GLCanvas3D | inline |
| fff_print() const | Slic3r::GUI::GLCanvas3D | |
| finish_selection_edit() | Slic3r::GUI::GLCanvas3D | |
| force_main_toolbar_left_action(int item_id) | Slic3r::GUI::GLCanvas3D | inline |
| force_main_toolbar_right_action(int item_id) | Slic3r::GUI::GLCanvas3D | inline |
| force_set_focus() | Slic3r::GUI::GLCanvas3D | |
| get_arrange_settings() | Slic3r::GUI::GLCanvas3D | |
| get_assemble_view_toolbar_height() const | Slic3r::GUI::GLCanvas3D | inline |
| get_assemble_view_toolbar_width() const | Slic3r::GUI::GLCanvas3D | inline |
| get_assembly_paint_toolbar_width() const | Slic3r::GUI::GLCanvas3D | inline |
| get_camera() | Slic3r::GUI::GLCanvas3D | |
| get_camera_orbit_target(ECameraNavigationType navigation_type) const | Slic3r::GUI::GLCanvas3D | private |
| get_camera_pan_anchor(Camera &camera, ECameraNavigationType navigation_type, const Vec2d &screen_position) const | Slic3r::GUI::GLCanvas3D | private |
| get_canvas_size() const | Slic3r::GUI::GLCanvas3D | |
| get_canvas_toolbar_right() const | Slic3r::GUI::GLCanvas3D | |
| get_canvas_type() | Slic3r::GUI::GLCanvas3D | inline |
| get_clipping_planes() const | Slic3r::GUI::GLCanvas3D | inline |
| get_collapse_toolbar_height() const | Slic3r::GUI::GLCanvas3D | |
| get_collapse_toolbar_width() const | Slic3r::GUI::GLCanvas3D | |
| get_dark_mode_status() | Slic3r::GUI::GLCanvas3D | inline |
| get_empty_cells(const Vec2f start_point, const Vec2f step={10, 10}) | Slic3r::GUI::GLCanvas3D | |
| get_explosion_ratio() | Slic3r::GUI::GLCanvas3D | inline |
| get_first_hover_volume_idx() const | Slic3r::GUI::GLCanvas3D | inline |
| get_frame_profiler() | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_extruders_count() | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_layers_times() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_layers_times_cache() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_layers_zs() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_sequential_view() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_vertex_at(size_t id) const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_view_enabled_range() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_view_full_range() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_view_type() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_view_visible_range() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gcode_viewer() | Slic3r::GUI::GLCanvas3D | inline |
| get_gizmos_manager() const | Slic3r::GUI::GLCanvas3D | inline |
| get_gizmos_manager() | Slic3r::GUI::GLCanvas3D | inline |
| get_hover_ghost_head() const | Slic3r::GUI::GLCanvas3D | inline |
| get_hover_ghost_plate() const | Slic3r::GUI::GLCanvas3D | inline |
| get_local_mouse_position() const | Slic3r::GUI::GLCanvas3D | |
| get_main_toolbar_height() const | Slic3r::GUI::GLCanvas3D | inline |
| get_main_toolbar_item_id(const std::string &name) const | Slic3r::GUI::GLCanvas3D | inline |
| get_main_toolbar_offset() const | Slic3r::GUI::GLCanvas3D | |
| get_main_toolbar_width() const | Slic3r::GUI::GLCanvas3D | inline |
| get_model() const | Slic3r::GUI::GLCanvas3D | inline |
| get_move_volume_id() const | Slic3r::GUI::GLCanvas3D | inline |
| get_nearest_empty_cell(const Vec2f start_point, const Vec2f step={10, 10}) | Slic3r::GUI::GLCanvas3D | |
| get_orient_settings() | Slic3r::GUI::GLCanvas3D | inline |
| get_overlay_window_width() | Slic3r::GUI::GLCanvas3D | inlineprivate |
| get_popup_menu_position() const | Slic3r::GUI::GLCanvas3D | inline |
| get_raycaster_clipping_plane() const | Slic3r::GUI::GLCanvas3D | private |
| get_raycasters_for_picking(SceneRaycaster::EType type) | Slic3r::GUI::GLCanvas3D | inline |
| get_scale() const | Slic3r::GUI::GLCanvas3D | |
| get_section_view_normal() const | Slic3r::GUI::GLCanvas3D | inline |
| get_section_view_ratio() const | Slic3r::GUI::GLCanvas3D | inline |
| get_selection() const | Slic3r::GUI::GLCanvas3D | inline |
| get_selection() | Slic3r::GUI::GLCanvas3D | inline |
| get_separator_toolbar_height() const | Slic3r::GUI::GLCanvas3D | inline |
| get_separator_toolbar_width() const | Slic3r::GUI::GLCanvas3D | inline |
| get_show_bed() const | Slic3r::GUI::GLCanvas3D | inline |
| get_size_proportional_to_max_bed_size(double factor) const | Slic3r::GUI::GLCanvas3D | |
| get_use_clipping_planes() const | Slic3r::GUI::GLCanvas3D | inline |
| get_volumes() const | Slic3r::GUI::GLCanvas3D | inline |
| get_volumes_count() const | Slic3r::GUI::GLCanvas3D | inline |
| get_wipe_tower_info(int plate_idx) const | Slic3r::GUI::GLCanvas3D | |
| get_wxglcanvas() | Slic3r::GUI::GLCanvas3D | inline |
| get_wxglcanvas() const | Slic3r::GUI::GLCanvas3D | inline |
| GetHoverId() | Slic3r::GUI::GLCanvas3D | |
| GLCanvas3D(wxGLCanvas *canvas, Bed3D &bed) | Slic3r::GUI::GLCanvas3D | explicit |
| handle_layers_data_focus_event(const t_layer_height_range range, const EditorType type) | Slic3r::GUI::GLCanvas3D | |
| handle_shortcut(const KeyChord &chord) | Slic3r::GUI::GLCanvas3D | |
| handle_sidebar_focus_event(const std::string &opt_key, bool focus_on) | Slic3r::GUI::GLCanvas3D | |
| has_mouse_capture() const | Slic3r::GUI::GLCanvas3D | |
| has_toolpaths_to_export() const | Slic3r::GUI::GLCanvas3D | inline |
| highlight_gizmo(const std::string &gizmo_name) | Slic3r::GUI::GLCanvas3D | |
| highlight_toolbar_item(const std::string &item_name) | Slic3r::GUI::GLCanvas3D | |
| init() | Slic3r::GUI::GLCanvas3D | |
| init_gcode_viewer(ConfigOptionMode mode, Slic3r::PresetBundle *preset_bundle) | Slic3r::GUI::GLCanvas3D | inline |
| is_all_plates_selected() | Slic3r::GUI::GLCanvas3D | inline |
| is_bed_visible() const | Slic3r::GUI::GLCanvas3D | private |
| is_camera_pan(const wxMouseEvent &evt, const std::map< MouseButton, MouseAction > &mappings) const | Slic3r::GUI::GLCanvas3D | |
| is_camera_rotate(const wxMouseEvent &evt, const std::map< MouseButton, MouseAction > &mappings) const | Slic3r::GUI::GLCanvas3D | |
| is_collapse_toolbar_on_left() const | Slic3r::GUI::GLCanvas3D | |
| is_dragging() const | Slic3r::GUI::GLCanvas3D | inline |
| is_flushing_matrix_error() | Slic3r::GUI::GLCanvas3D | private |
| is_frame_in_progress() | Slic3r::GUI::GLCanvas3D | inlinestatic |
| is_initialized() const | Slic3r::GUI::GLCanvas3D | inline |
| is_layers_editing_allowed() const | Slic3r::GUI::GLCanvas3D | inline |
| is_layers_editing_enabled() const | Slic3r::GUI::GLCanvas3D | inline |
| is_mouse_dragging() const | Slic3r::GUI::GLCanvas3D | inline |
| is_mouse_left_up_ignored() const | Slic3r::GUI::GLCanvas3D | inline |
| is_object_sinking(int object_idx) const | Slic3r::GUI::GLCanvas3D | |
| is_overhang_shown() const | Slic3r::GUI::GLCanvas3D | inline |
| is_reload_delayed() const | Slic3r::GUI::GLCanvas3D | inline |
| is_rendering_enabled() | Slic3r::GUI::GLCanvas3D | inline |
| is_section_view_active() const | Slic3r::GUI::GLCanvas3D | inline |
| is_using_slope() const | Slic3r::GUI::GLCanvas3D | inline |
| load_arrange_settings() | Slic3r::GUI::GLCanvas3D | |
| load_gcode_preview(const GCodeProcessorResult &gcode_result, const std::vector< std::string > &str_tool_colors, const std::vector< std::string > &str_color_print_colors, bool only_gcode) | Slic3r::GUI::GLCanvas3D | |
| load_object(const ModelObject &model_object, int obj_idx, std::vector< int > instance_idxs) | Slic3r::GUI::GLCanvas3D | |
| load_object(const Model &model, int obj_idx) | Slic3r::GUI::GLCanvas3D | |
| load_render_colors() | Slic3r::GUI::GLCanvas3D | privatestatic |
| load_shells(const Print &print, bool force_previewing=false) | Slic3r::GUI::GLCanvas3D | |
| load_sla_preview() | Slic3r::GUI::GLCanvas3D | |
| m_alt_wheel_used | Slic3r::GUI::GLCanvas3D | private |
| m_apply_zoom_to_volumes_filter | Slic3r::GUI::GLCanvas3D | private |
| m_arrange_settings_fff | Slic3r::GUI::GLCanvas3D | private |
| m_arrange_settings_fff_seq_print | Slic3r::GUI::GLCanvas3D | private |
| m_arrange_settings_sla | Slic3r::GUI::GLCanvas3D | private |
| m_assemble_view_toolbar | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_axes | Slic3r::GUI::GLCanvas3D | private |
| m_background | Slic3r::GUI::GLCanvas3D | |
| m_bed | Slic3r::GUI::GLCanvas3D | private |
| m_benchmarking | Slic3r::GUI::GLCanvas3D | private |
| m_cad_grid_bb | Slic3r::GUI::GLCanvas3D | private |
| m_cad_grid_center | Slic3r::GUI::GLCanvas3D | private |
| m_cad_grid_major | Slic3r::GUI::GLCanvas3D | private |
| m_cad_grid_minor | Slic3r::GUI::GLCanvas3D | private |
| m_cad_grid_valid | Slic3r::GUI::GLCanvas3D | private |
| m_camera_clipping_plane | Slic3r::GUI::GLCanvas3D | private |
| m_camera_movement | Slic3r::GUI::GLCanvas3D | private |
| m_canvas | Slic3r::GUI::GLCanvas3D | private |
| m_canvas_toolbar_pos | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_canvas_type | Slic3r::GUI::GLCanvas3D | private |
| m_center_of_mass | Slic3r::GUI::GLCanvas3D | private |
| m_clipping_planes | Slic3r::GUI::GLCanvas3D | private |
| m_collapse_side | Slic3r::GUI::GLCanvas3D | private |
| m_collapse_toolbar | Slic3r::GUI::GLCanvas3D | private |
| m_collapse_toolbar_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_color_by | Slic3r::GUI::GLCanvas3D | private |
| m_config | Slic3r::GUI::GLCanvas3D | private |
| m_context | Slic3r::GUI::GLCanvas3D | private |
| m_cursor_type | Slic3r::GUI::GLCanvas3D | private |
| m_design_canvas | Slic3r::GUI::GLCanvas3D | private |
| m_dirty | Slic3r::GUI::GLCanvas3D | private |
| m_dynamic_background_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_enable_render | Slic3r::GUI::GLCanvas3D | private |
| m_event_handlers_bound | Slic3r::GUI::GLCanvas3D | private |
| m_explosion_ratio | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_extra_frame_requested | Slic3r::GUI::GLCanvas3D | private |
| m_fps_overlay_tick | Slic3r::GUI::GLCanvas3D | private |
| m_fps_overlay_timer | Slic3r::GUI::GLCanvas3D | private |
| m_frame_profiler | Slic3r::GUI::GLCanvas3D | private |
| m_fxaa_texture_id | Slic3r::GUI::GLCanvas3D | |
| m_fxaa_texture_size | Slic3r::GUI::GLCanvas3D | |
| m_gcode_layers_times_cache | Slic3r::GUI::GLCanvas3D | private |
| m_gcode_viewer | Slic3r::GUI::GLCanvas3D | private |
| m_gesture_pan_anchor | Slic3r::GUI::GLCanvas3D | private |
| m_gizmo_highlighter | Slic3r::GUI::GLCanvas3D | |
| m_gizmos | Slic3r::GUI::GLCanvas3D | private |
| m_hover_ghost_head | Slic3r::GUI::GLCanvas3D | private |
| m_hover_ghost_plate | Slic3r::GUI::GLCanvas3D | private |
| m_hover_plate_idxs | Slic3r::GUI::GLCanvas3D | private |
| m_hover_volume_idxs | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_imgui_undo_redo_hovered_pos | Slic3r::GUI::GLCanvas3D | private |
| m_in_render | Slic3r::GUI::GLCanvas3D | private |
| m_inactive_plates_hidden | Slic3r::GUI::GLCanvas3D | private |
| m_initialized | Slic3r::GUI::GLCanvas3D | private |
| m_is_dark | Slic3r::GUI::GLCanvas3D | private |
| m_is_touchpad_navigation | Slic3r::GUI::GLCanvas3D | private |
| m_key_down | Slic3r::GUI::GLCanvas3D | private |
| m_labels | Slic3r::GUI::GLCanvas3D | private |
| m_last_frame_start_time | Slic3r::GUI::GLCanvas3D | private |
| m_last_h | Slic3r::GUI::GLCanvas3D | private |
| m_last_w | Slic3r::GUI::GLCanvas3D | private |
| m_layers_editing | Slic3r::GUI::GLCanvas3D | private |
| m_main_toolbar | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_model | Slic3r::GUI::GLCanvas3D | private |
| m_mouse | Slic3r::GUI::GLCanvas3D | private |
| m_mouse_wheel | Slic3r::GUI::GLCanvas3D | private |
| m_moving | Slic3r::GUI::GLCanvas3D | private |
| m_moving_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_multisample_allowed | Slic3r::GUI::GLCanvas3D | private |
| m_navigator_dragging | Slic3r::GUI::GLCanvas3D | private |
| m_old_size | Slic3r::GUI::GLCanvas3D | private |
| m_orient_settings_fff | Slic3r::GUI::GLCanvas3D | private |
| m_orient_settings_sla | Slic3r::GUI::GLCanvas3D | private |
| m_overlay_dirty | Slic3r::GUI::GLCanvas3D | private |
| m_paint_toolbar_width | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_picking_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_plate_chrome_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_plate_shadow_mask | Slic3r::GUI::GLCanvas3D | |
| m_plate_shadow_mask_key | Slic3r::GUI::GLCanvas3D | |
| m_plate_switcher_items | Slic3r::GUI::GLCanvas3D | private |
| m_plate_switcher_scrollbar | Slic3r::GUI::GLCanvas3D | private |
| m_plate_switcher_version | Slic3r::GUI::GLCanvas3D | private |
| m_popup_menu_positon | Slic3r::GUI::GLCanvas3D | |
| m_presented_signature | Slic3r::GUI::GLCanvas3D | |
| m_process | Slic3r::GUI::GLCanvas3D | private |
| m_rectangle_selection | Slic3r::GUI::GLCanvas3D | private |
| m_reload_delayed | Slic3r::GUI::GLCanvas3D | private |
| m_render_preview | Slic3r::GUI::GLCanvas3D | private |
| m_render_sla_auxiliaries | Slic3r::GUI::GLCanvas3D | private |
| m_render_stats | Slic3r::GUI::GLCanvas3D | private |
| m_render_timer | Slic3r::GUI::GLCanvas3D | private |
| m_requires_check_outside_state | Slic3r::GUI::GLCanvas3D | private |
| m_return_toolbar | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_rotation_center | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_sc | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_scene_cache | Slic3r::GUI::GLCanvas3D | |
| m_scene_raycaster | Slic3r::GUI::GLCanvas3D | private |
| m_section_view | Slic3r::GUI::GLCanvas3D | private |
| m_section_view_caps | Slic3r::GUI::GLCanvas3D | private |
| m_sel_plate_toolbar | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_selected_extruder | Slic3r::GUI::GLCanvas3D | private |
| m_selection | Slic3r::GUI::GLCanvas3D | private |
| m_selection_edit | Slic3r::GUI::GLCanvas3D | private |
| m_separator_toolbar | Slic3r::GUI::GLCanvas3D | mutableprivate |
| m_sequential_print_clearance | Slic3r::GUI::GLCanvas3D | |
| m_sequential_print_clearance_first_displacement | Slic3r::GUI::GLCanvas3D | |
| m_shadow_light_vp | Slic3r::GUI::GLCanvas3D | |
| m_shadow_map_fbo | Slic3r::GUI::GLCanvas3D | |
| m_shadow_map_key | Slic3r::GUI::GLCanvas3D | |
| m_shadow_map_size | Slic3r::GUI::GLCanvas3D | |
| m_shadow_map_texture_id | Slic3r::GUI::GLCanvas3D | |
| m_shadow_map_valid | Slic3r::GUI::GLCanvas3D | |
| m_shadow_plate_bounds | Slic3r::GUI::GLCanvas3D | |
| m_shortcuts_assembly_view | Slic3r::GUI::GLCanvas3D | private |
| m_show_bed | Slic3r::GUI::GLCanvas3D | private |
| m_show_world_axes | Slic3r::GUI::GLCanvas3D | private |
| m_sidebar_field | Slic3r::GUI::GLCanvas3D | private |
| m_sinking_contours_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_sla_caps | Slic3r::GUI::GLCanvas3D | private |
| m_slope | Slic3r::GUI::GLCanvas3D | private |
| m_ssao_color_texture_id | Slic3r::GUI::GLCanvas3D | |
| m_ssao_depth_texture_id | Slic3r::GUI::GLCanvas3D | |
| m_ssao_texture_size | Slic3r::GUI::GLCanvas3D | |
| m_studio_lighting | Slic3r::GUI::GLCanvas3D | private |
| m_timer | Slic3r::GUI::GLCanvas3D | private |
| m_timer_set_color | Slic3r::GUI::GLCanvas3D | private |
| m_toolbar_highlighter | Slic3r::GUI::GLCanvas3D | |
| m_toolpath_outside | Slic3r::GUI::GLCanvas3D | private |
| m_tooltip | Slic3r::GUI::GLCanvas3D | private |
| m_tooltip_enabled | Slic3r::GUI::GLCanvas3D | private |
| m_use_clipping_planes | Slic3r::GUI::GLCanvas3D | private |
| m_volumes | Slic3r::GUI::GLCanvas3D | private |
| make_current_for_postinit() | Slic3r::GUI::GLCanvas3D | |
| mirror_selection(Axis axis) | Slic3r::GUI::GLCanvas3D | |
| mouse_ray(const Point &mouse_pos) | Slic3r::GUI::GLCanvas3D | |
| mouse_up_cleanup() | Slic3r::GUI::GLCanvas3D | |
| MouseAction enum name | Slic3r::GUI::GLCanvas3D | |
| MouseButton enum name | Slic3r::GUI::GLCanvas3D | |
| msw_rescale() | Slic3r::GUI::GLCanvas3D | inline |
| on_change_color_mode(bool is_dark, bool reinit=true) | Slic3r::GUI::GLCanvas3D | |
| on_char(wxKeyEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_fps_overlay_timer(wxTimerEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_gesture(wxGestureEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_idle(wxIdleEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_key(wxKeyEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_mouse(wxMouseEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_mouse_wheel(wxMouseEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_paint(wxPaintEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_render_timer(wxTimerEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_set_color_timer(wxTimerEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_set_focus(wxFocusEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| on_size(wxSizeEvent &evt) | Slic3r::GUI::GLCanvas3D | inline |
| on_timer(wxTimerEvent &evt) | Slic3r::GUI::GLCanvas3D | |
| plate_scene_bounding_box(int plate_idx) const | Slic3r::GUI::GLCanvas3D | |
| plates_count_changed() | Slic3r::GUI::GLCanvas3D | |
| post_event(wxEvent &&event) | Slic3r::GUI::GLCanvas3D | |
| refresh_camera_scene_box() | Slic3r::GUI::GLCanvas3D | |
| release_held_modifiers() | Slic3r::GUI::GLCanvas3D | |
| reload_scene(bool refresh_immediately, bool force_full_scene_refresh=false) | Slic3r::GUI::GLCanvas3D | |
| remove_curr_plate_all() | Slic3r::GUI::GLCanvas3D | |
| remove_raycasters_for_picking(SceneRaycaster::EType type, int id) | Slic3r::GUI::GLCanvas3D | inline |
| remove_raycasters_for_picking(SceneRaycaster::EType type) | Slic3r::GUI::GLCanvas3D | inline |
| render(bool only_init=false) | Slic3r::GUI::GLCanvas3D | |
| render_thumbnail(ThumbnailData &thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | |
| render_thumbnail(ThumbnailData &thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | |
| render_thumbnail(ThumbnailData &thumbnail_data, std::vector< ColorRGBA > &extruder_colors, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | |
| render_thumbnail_framebuffer(ThumbnailData &thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, PartPlateList &partplate_list, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, std::vector< ColorRGBA > &extruder_colors, GLShaderProgram *shader, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | static |
| render_thumbnail_framebuffer_ext(ThumbnailData &thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, PartPlateList &partplate_list, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, std::vector< ColorRGBA > &extruder_colors, GLShaderProgram *shader, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | static |
| render_thumbnail_internal(ThumbnailData &thumbnail_data, const ThumbnailsParams &thumbnail_params, PartPlateList &partplate_list, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, std::vector< ColorRGBA > &extruder_colors, GLShaderProgram *shader, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | static |
| render_thumbnail_legacy(ThumbnailData &thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams &thumbnail_params, PartPlateList &partplate_list, ModelObjectPtrs &model_objects, const GLVolumeCollection &volumes, std::vector< ColorRGBA > &extruder_colors, GLShaderProgram *shader, Camera::EType camera_type, Camera::ViewAngleType camera_view_angle_type=Camera::ViewAngleType::Iso, bool for_picking=false, bool ban_light=false) | Slic3r::GUI::GLCanvas3D | static |
| request_extra_frame() | Slic3r::GUI::GLCanvas3D | inline |
| requires_check_outside_state() | Slic3r::GUI::GLCanvas3D | inline |
| reset_all_gizmos() | Slic3r::GUI::GLCanvas3D | inline |
| reset_clipping_planes_cache() | Slic3r::GUI::GLCanvas3D | inline |
| reset_explosion_ratio() | Slic3r::GUI::GLCanvas3D | inline |
| reset_gcode_layers_times_cache() | Slic3r::GUI::GLCanvas3D | inline |
| reset_gcode_toolpaths() | Slic3r::GUI::GLCanvas3D | inline |
| reset_layer_height_profile() | Slic3r::GUI::GLCanvas3D | |
| reset_old_size() | Slic3r::GUI::GLCanvas3D | inline |
| reset_select_plate_toolbar_selection() | Slic3r::GUI::GLCanvas3D | |
| reset_sequential_print_clearance() | Slic3r::GUI::GLCanvas3D | inline |
| reset_shells() | Slic3r::GUI::GLCanvas3D | inline |
| reset_volumes() | Slic3r::GUI::GLCanvas3D | |
| s_frames_in_progress | Slic3r::GUI::GLCanvas3D | privatestatic |
| scene_bounding_box() const | Slic3r::GUI::GLCanvas3D | |
| schedule_extra_frame(int milliseconds) | Slic3r::GUI::GLCanvas3D | |
| select_all() | Slic3r::GUI::GLCanvas3D | |
| select_curr_plate_all() | Slic3r::GUI::GLCanvas3D | |
| select_object_from_idx(std::vector< int > &object_idxs) | Slic3r::GUI::GLCanvas3D | |
| select_plate() | Slic3r::GUI::GLCanvas3D | |
| select_view(const std::string &direction) | Slic3r::GUI::GLCanvas3D | |
| set_as_dirty() | Slic3r::GUI::GLCanvas3D | inline |
| set_benchmarking(bool benchmarking) | Slic3r::GUI::GLCanvas3D | inline |
| set_clipping_plane(unsigned int id, const ClippingPlane &plane) | Slic3r::GUI::GLCanvas3D | inline |
| set_collapse_toolbar(GLToolbar *toolbar, std::function< CollapseSide()> side) | Slic3r::GUI::GLCanvas3D | |
| set_color_by(const std::string &value) | Slic3r::GUI::GLCanvas3D | |
| set_color_clip_plane(const Vec3d &cp_normal, double offset) | Slic3r::GUI::GLCanvas3D | inline |
| set_color_clip_plane_colors(const std::array< ColorRGBA, 2 > &colors) | Slic3r::GUI::GLCanvas3D | inline |
| set_config(const DynamicPrintConfig *config) | Slic3r::GUI::GLCanvas3D | |
| set_context(wxGLContext *context) | Slic3r::GUI::GLCanvas3D | inline |
| set_cursor(ECursorType type) | Slic3r::GUI::GLCanvas3D | |
| set_design_canvas(bool b) | Slic3r::GUI::GLCanvas3D | inline |
| set_gcode_view_type(libvgcode::EViewType type) | Slic3r::GUI::GLCanvas3D | inline |
| set_imgui_scaling() | Slic3r::GUI::GLCanvas3D | |
| set_model(Model *model) | Slic3r::GUI::GLCanvas3D | |
| set_mouse_as_dragging() | Slic3r::GUI::GLCanvas3D | inline |
| set_popup_menu_position(const Vec2d &position) | Slic3r::GUI::GLCanvas3D | inline |
| set_process(BackgroundSlicingProcess *process) | Slic3r::GUI::GLCanvas3D | inline |
| set_raycaster_gizmos_on_top(bool value) | Slic3r::GUI::GLCanvas3D | inline |
| set_section_view_ratio(double ratio) | Slic3r::GUI::GLCanvas3D | |
| set_selected_extruder(int extruder) | Slic3r::GUI::GLCanvas3D | inline |
| set_selected_visible(bool visible) | Slic3r::GUI::GLCanvas3D | |
| set_sequential_print_clearance_polygons(const Polygons &polygons, const std::vector< std::pair< Polygon, float > > &height_polygons) | Slic3r::GUI::GLCanvas3D | inline |
| set_sequential_print_clearance_render_fill(bool render_fill) | Slic3r::GUI::GLCanvas3D | inline |
| set_sequential_print_clearance_visible(bool visible) | Slic3r::GUI::GLCanvas3D | inline |
| set_shell_transparence(float alpha=0.2f) | Slic3r::GUI::GLCanvas3D | |
| set_shells_on_previewing(bool is_preview) | Slic3r::GUI::GLCanvas3D | inline |
| set_show_bed(bool b) | Slic3r::GUI::GLCanvas3D | inline |
| set_slope_normal_angle(float angle_in_deg) | Slic3r::GUI::GLCanvas3D | inline |
| set_studio_lighting(bool on) | Slic3r::GUI::GLCanvas3D | inline |
| set_tooltip(const std::string &tooltip) | Slic3r::GUI::GLCanvas3D | |
| set_type(ECanvasType type) | Slic3r::GUI::GLCanvas3D | inline |
| set_use_clipping_planes(bool use) | Slic3r::GUI::GLCanvas3D | inline |
| set_use_color_clip_plane(bool use) | Slic3r::GUI::GLCanvas3D | inline |
| set_volumes_z_range(const std::array< double, 2 > &range) | Slic3r::GUI::GLCanvas3D | inline |
| share_section_view(const GLCanvas3D &owner) | Slic3r::GUI::GLCanvas3D | inline |
| show_labels(bool show) | Slic3r::GUI::GLCanvas3D | inline |
| show_overhang(bool show) | Slic3r::GUI::GLCanvas3D | inline |
| sla_print() const | Slic3r::GUI::GLCanvas3D | |
| smooth_layer_height_profile(const HeightProfileSmoothingParams &smoothing_params) | Slic3r::GUI::GLCanvas3D | |
| split_to_objects_count | Slic3r::GUI::GLCanvas3D | private |
| split_to_part_count | Slic3r::GUI::GLCanvas3D | private |
| Standard enum value | Slic3r::GUI::GLCanvas3D | |
| timestamp_now() | Slic3r::GUI::GLCanvas3D | inlinestatic |
| toggle_model_objects_visibility(bool visible, const ModelObject *mo=nullptr, int instance_idx=-1, const ModelVolume *mv=nullptr) | Slic3r::GUI::GLCanvas3D | |
| toggle_section_view() | Slic3r::GUI::GLCanvas3D | |
| toggle_selected_volume_visibility(bool selected_visible) | Slic3r::GUI::GLCanvas3D | |
| toggle_sla_auxiliaries_visibility(bool visible, const ModelObject *mo=nullptr, int instance_idx=-1) | Slic3r::GUI::GLCanvas3D | |
| toggle_world_axes_visibility(bool force_show=false) | Slic3r::GUI::GLCanvas3D | |
| unbind_event_handlers() | Slic3r::GUI::GLCanvas3D | |
| update_compacted_wipe_tower_clearance() | Slic3r::GUI::GLCanvas3D | |
| update_gcode_sequential_view_current(unsigned int first, unsigned int last) | Slic3r::GUI::GLCanvas3D | inline |
| update_gizmos_on_off_state() | Slic3r::GUI::GLCanvas3D | |
| update_instance_printable_state_for_object(size_t obj_idx) | Slic3r::GUI::GLCanvas3D | |
| update_instance_printable_state_for_objects(const std::vector< size_t > &object_idxs) | Slic3r::GUI::GLCanvas3D | |
| update_render_colors() | Slic3r::GUI::GLCanvas3D | privatestatic |
| update_sequential_clearance() | Slic3r::GUI::GLCanvas3D | |
| update_shortcut_tooltips() | Slic3r::GUI::GLCanvas3D | |
| update_ui_from_settings() | Slic3r::GUI::GLCanvas3D | |
| update_volumes_colors_by_extruder() | Slic3r::GUI::GLCanvas3D | |
| use_slope(bool use) | Slic3r::GUI::GLCanvas3D | inline |
| volumes_bounding_box(bool current_plate_only=false) const | Slic3r::GUI::GLCanvas3D | |
| zoom_to_bed() | Slic3r::GUI::GLCanvas3D | |
| zoom_to_gcode() | Slic3r::GUI::GLCanvas3D | |
| zoom_to_plate(int plate_idx=-1) | Slic3r::GUI::GLCanvas3D | |
| zoom_to_selection() | Slic3r::GUI::GLCanvas3D | |
| zoom_to_volumes() | Slic3r::GUI::GLCanvas3D | |
| ~GLCanvas3D() | Slic3r::GUI::GLCanvas3D | |