| align_objects(AlignType type, bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_objects_generic(GetCoordFunc get_coord, SetCoordFunc set_coord, const std::string &operation_name, bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | private |
| align_to_center(AlignType type, bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_x_max(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_x_min(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_y_max(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_y_min(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_z_max(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| align_to_z_min(bool align_parent=false) | Slic3r::GUI::GLGizmoAlignment | |
| AlignType enum name | Slic3r::GUI::GLGizmoAlignment | |
| apply_transformation(int obj_idx, int inst_idx, const Vec3d &displacement) | Slic3r::GUI::GLGizmoAlignment | private |
| can_align(AlignType type, bool align_parent=false) const | Slic3r::GUI::GLGizmoAlignment | |
| can_distribute(AlignType type) const | Slic3r::GUI::GLGizmoAlignment | |
| distribute_objects(AlignType type) | Slic3r::GUI::GLGizmoAlignment | |
| distribute_objects_generic(GetCoordFunc get_coord, int axis, const std::string &operation_name) | Slic3r::GUI::GLGizmoAlignment | private |
| distribute_x() | Slic3r::GUI::GLGizmoAlignment | |
| distribute_y() | Slic3r::GUI::GLGizmoAlignment | |
| distribute_z() | Slic3r::GUI::GLGizmoAlignment | |
| finish_operation(bool force_volume_move=false) | Slic3r::GUI::GLGizmoAlignment | private |
| generate_displacement(std::string operation_name, double offset) | Slic3r::GUI::GLGizmoAlignment | |
| get_current_coord(std::string operation_name, BoundingBoxf3 &bbox) | Slic3r::GUI::GLGizmoAlignment | |
| get_items_box(const Matrix3d &basis) const | Slic3r::GUI::GLGizmoAlignment | |
| get_items_count(AlignType type, bool align_parent, std::string *why_not=nullptr) const | Slic3r::GUI::GLGizmoAlignment | |
| get_parent_box(const Matrix3d &basis) const | Slic3r::GUI::GLGizmoAlignment | |
| get_selected_objects_info(BoundingBoxf3 &big_bb, const Matrix3d &basis) const | Slic3r::GUI::GLGizmoAlignment | |
| get_selected_part_volumes() const | Slic3r::GUI::GLGizmoAlignment | |
| get_selection() const | Slic3r::GUI::GLGizmoAlignment | private |
| GLGizmoAlignment(GLCanvas3D &canvas) | Slic3r::GUI::GLGizmoAlignment | explicit |
| is_parts_selection(bool align_parent) const | Slic3r::GUI::GLGizmoAlignment | |
| m_canvas | Slic3r::GUI::GLGizmoAlignment | private |
| m_object_cs | Slic3r::GUI::GLGizmoAlignment | private |
| reference_basis(bool align_parent) const | Slic3r::GUI::GLGizmoAlignment | |
| set_object_cs(bool flag) | Slic3r::GUI::GLGizmoAlignment | inline |
| take_snapshot(const std::string &name) | Slic3r::GUI::GLGizmoAlignment | private |
| ~GLGizmoAlignment()=default | Slic3r::GUI::GLGizmoAlignment | |